Death Stranding: Director's Cut
Release Date: September 24, 2021
Action, TPP, science fiction, post-apocalypse, transport, experimental/artistic, action adventure, exploration games, PS Plus Premium, PS Plus Extra, singleplayer
Steam
Death Stranding: Director's Cut is the enhanced version of the 2019 action adventure game set in post-apocalyptic North America after Death Stranding. The main designer of the game is Hideo Kojima, an game industry legend.
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Videos and Screens
[1:33] Death Stranding: Director's Cut Death Stranding: Director's Cut - App Store Launch Trailer
[1:50] Death Stranding: Director's Cut PC launch trailer
The main pros of the game
- Unique Gameplay Experience: Many users appreciate the game's innovative approach to gameplay, emphasizing logistics and the act of delivering packages in a post-apocalyptic world. The mechanics of balancing cargo and navigating various terrains are often highlighted as engaging and rewarding.
- Strong Narrative and Themes: The story is frequently described as captivating, with deep themes related to human connection, isolation, and existentialism. Players find the narrative thought-provoking and emotionally resonant.
- Visuals and Audio: The graphics are praised for their beauty, and the soundtrack is noted as exceptional, enhancing the overall atmosphere of the game.
- Immersive World: Users often mention the immersive environments and the sense of exploration, noting how the world feels alive and interconnected, especially with the asynchronous multiplayer elements.
- Character Development: The characters are described as memorable, with strong performances from the cast, adding depth to the story.
The main cons of the game
- Pacing and Lengthy Cutscenes: A common criticism is the slow pacing of the game, with many players feeling that it has too many long cutscenes that interrupt gameplay, making it feel more like a movie at times.
- Repetitive Gameplay: Some users find the core gameplay loop repetitive, especially when it comes to the act of delivering packages, which can lead to boredom for those who prefer more action-oriented experiences.
- Combat Mechanics: The combat system is often described as clunky or underwhelming, with some players feeling it detracts from the overall experience.
- Confusing Plot: While many appreciate the narrative, others find parts of the story convoluted or difficult to follow, leading to frustration.
The features or elements that are missing from the game according to users
- More Dynamic Combat: Users wished for improved combat mechanics and more engaging enemy encounters, as the current system can feel basic and unchallenging.
- Enhanced Dialogue Options: Some players expressed a desire for more interactive dialogue or choices that could affect the story, rather than feeling like passive observers during cutscenes.
- Better User Interface: The UI has been critiqued for being confusing at first, with players suggesting that it could be more intuitive to enhance user experience.
- Skip Option for Cutscenes: Many players wanted the ability to skip lengthy cutscenes, especially upon replaying the game, to maintain engagement.
Summary
- Overall, DEATH STRANDING DIRECTOR'S CUT is received as a unique and artistic experience that may not appeal to everyone due to its unconventional gameplay and storytelling style, but it is highly regarded by those who appreciate its depth and creativity.
Summary generated on:
GAMERS Score
Average score from 212 votes. 24 players anticipated the game.
Death Stranding: Director's Cut Description
Death Stranding: Director's Cut is a richer version of the 2019 action adventure game produced by the Kojima Productions studio headed by Hideo Kojima (the "father" of the Metal Gear series) - as lead designer and writer. The creator of the title himself describes it as "defining a new genre".
Plot
The action of the game takes place in the future in the present United States. After a series of explosions there was a Death Stranding, as a result of which the world of the living and the dead merged with each other. The physical shape of the Earth changed dramatically and many anomalies occurred, changing beyond recognition the lives of the surviving humans, now scattered and hidden in small groups. Now every human corpse, if not burned before complete necrosis occurs, explodes, leaving behind a huge crater. The temporal rains accelerate the aging process of everything they come in contact with, destroying objects and killing living beings.
Staying outside has become extremely dangerous and only a few are able to survive in these conditions. These are the couriers, one of which is the main protagonist of the game, Sam Porter. He transports packages between population centers, avoiding bandits (so-called "MULEs") and supernatural threats with the help of the Bridge Baby (a premature baby in an artificial womb, somehow suspended between life and death). At the same time, he carries out a mission to create a chiral network between cities, intended to contribute to the reunification of humanity and the reconstruction of America.
Game mechanics
Basically, the gameplay mechanics in Director's Cut do not differ from the basic version of Death Stranding. As a courier, we move between locations in the open world in third-person view completing missions, delivering goods and information while expanding the chiral network. During the journey we have to face many dangers: supernatural Beached things, temporal rains, "MULEs" (cargo thieves) and terrorists.
With humans we can fight, but every dead body, which we won't deliver to the crematorium, can explode and create a crater - we can avoid it by using stun weapons or sneaking and not allowing to fight. On the Beached things a completely different kind of weapon is effective. We can also try to avoid them, and in case of being caught - escape. Temporal rains primarily affect the packages and other items we carry - they can seriously damage them, or even destroy them completely, which means the failure of the currently executed mission (or at least a much lower payment at the end). The journey is further complicated by the extreme terrain - the challenge in Death Stranding is just to carry a pile of packages on your back in such a way that you don't lose your balance and damage the transported goods.
To deal with all these obstacles, we can use many helpful gadgets, different types of weapons and vehicles, as well as build infrastructure such as roads, ladders and bridges. The game also features a crafting system that allows us to make items from resources found in the field or acquired in other ways.
Game modes
Death Stranding: Director's Cut offers both single player gameplay and network elements - we can find content added by other users on our way (roads, item caches, messages, etc.) and use it.
Director's Cut
Director's Cut adds extra content to the game: locations, objects, weapons, equipment, quests and features, including guides to help beginners learn the mechanics.
New missions give us more details about the locations and characters we already know. Fights with bosses can be repeated. An interesting feature is the rebuildable racetrack with a dedicated car, as well as the shooting range, where we can test the effectiveness of weapons against various enemies. Among the new items and objects that deserve a special mention are the Maser Gun, a long-range "stun gun" that makes it possible to neutralize enemies without killing them, a new type of exoskeleton centering the characteristics of the two models available in the game so far, a jump that makes it easier to overcome difficult terrain and a robot that accompanies us on our journey and helps carry additional packages (or even ourselves).
Among the new content there are also items inspired by Half-Life series and Cyberpunk 2077, not only in the form of collectibles, but also useful during the journey and clashes. Previously unavailable customization options have also been added - now you can, for example, put patches on Sam's backpack and change the color of the Bridge Baby's capsule.
Technical aspects
The Director's Cut supports higher resolutions and displays a smoother image than the original PS4 version, apart from that the differences in graphics are minimal (e.g. the drawing range was slightly increased). It was developed using the Decima engine, created by the Guerrilla Games studio for the game Killzone: Shadow Fall and also used in Horizon: Zero Dawn.
Death Stranding is full of cutscenes made with the help of performance capture technique (more advanced motion capture) with involvement of Hollywood stars such as Norman Reedus, Mads Mikkelsen and Lea Seydoux.
Death Stranding: Director's Cut Summary
Game Series: Death Stranding
Platforms:
PC / Windows March 30, 2022
PlayStation 5 September 24, 2021
Xbox Series X/S November 7, 2024
Apple iOS January 30, 2024
Developer: Kojima Productions / QLOC (XSX)
Publisher: 505 Games
Death Stranding: Director's Cut System Requirements
PC / Windows
Minimum: Intel Core i5-3470 3.2 GHz / AMD Ryzen 3 1200 3.1 GHz, 8 GB RAM, graphic card 3 GB GeForce GTX 1050 / 4 GB Radeon RX 560 or better, 80 GB HDD, Windows 10 64-bit
Recommended: Intel Core i7-3770 3.4 GHz / AMD Ryzen 5 1600 3.2 GHz, 8 GB RAM, graphic card 6 GB GeForce GTX 1060 / 8 GB Radeon RX 590 or better, 80 GB HDD, Windows 10 64-bit
Apple iOS
Requirements: iPhone 15 Pro
PlayStation 5
Uses: Quality Mode: 60 fps @ 1800p, Performance Mode: 45-60 fps @ 4K
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