Strategy Video Games27
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Black & White 2: Battle of The Gods
Strategy 24 April 2006
The first official extension to RTS Black & White 2. It introduces, among other things, a completely new Traveller, two premiere lands, four previously unseen wonders and six challenges. Artificial intelligence has also been written from scratch. To work, the add-on requires a basic version of the game.
Escape from Paradise City
Strategy 26 October 2007
The second game created by MediaMobsters team (currently known as Sirius Games), which in 2004 launched a gangster strategy called Gangland. The new product follows the path of its predecessor, so once again we are dealing with a strategic approach to running a criminal syndicate.
Rise of Nations: Gold Edition
Strategy 28 October 2004
Rise of Nations: Gold Edition is a package consisting of a basic version of Rise of Nations and a year later release of Thrones and Patriots. Behind the production of both titles is Big Huge Games, which has a next-gen strategy Catan and The Asian Dynasties, an extension to Age of Empires III.
Oil Tycoon 2
Strategy 13 February 2005
Oil Tycoon 2 is the second installment of the strategy and economic game, which allowed players to build a huge corporation specializing in oil trading, very often called "black gold".
ParaWorld
Strategy 15 September 2006
Real-time strategy with action embedded in prehistory. Interestingly, in this version of reality dinosaurs are not extinct at all and constantly threaten the territories inhabited by people. We take command of one of the local clans trying to survive in an unusual reality.
Conflict Zone
Strategy 30 May 2001
A real-time strategy game in which, by becoming the military commander of one of the world's two major ICP military camps, GHOST, we can lead him to victory and overcome the growing international crisis.
Tom Clancy's EndWar
Strategy 04 November 2008
Tom Clancy's EndWar, a game signed by the famous writer's name, is an RTS by Ubisoft Shanghai. The plot of Tom Clancy’s EndWar is set in the year 2020 and tells the story of a fictitional conflict between the USA, the EU, and Russia, which sprang from the competition for resources and dominance in space, as well as an attempt to topple the balance of power which had been established between the East and the West.
Warhammer 40,000: Squad Command
Strategy 12 November 2007
Warhammer 40,000: Squad Command is a game based on the famous figure battle game from the Games Workshop. It is a dynamic and extremely spectacular strategy, organised in a classic turn-based system and depicting the futuristic armed conflict between the Empire and Choas.
Disciples II: Dark Prophecy
Strategy 28 January 2002
A turn-based strategy embedded in the reality of fantasy, which is a direct continuation of Disciples: Sacred Lands. We enter a magical world reminiscent of the Middle Ages, where four races fight for vast territories. Compared to the previous part, graphics, user interface and artificial intelligence of opponents have been improved. The game has a multiplayer mode for up to four players.
SuperPower 2
Strategy 11 October 2004
SuperPower2 is a continuation of the strategy game, which is a geopolitical simulator based on real data from all over the world. In the new version, the player will be faced with the choice of a specific personality, which will be directed to dominate the globe, using the means available in the 21st century.
The Settlers II
Strategy 15 February 1996
The Settlers II is the second installment of a series considered to be a real time strategy (RTS) classics. The player directs the actions of a group of settlers who are trying to build a colony on the newly discovered land. Developers from Blue Byte Software studio have prepared a captivating one-person mode campaign consisting of 10 missions and a fully functional, network multiplayer.
Airline 69: Return to Casablanca
Strategy 30 October 2003
Airline 69: Return to Casablanca continues the idea of the famous game of outstanding erotic colour, entitled Wet: The Sexy Empire and published in the second half of the 1990s. The action was set in a hot North African climate.
Forge of Empires
Strategy 02 May 2013
Forge of Empires is a browser strategy game in which the main goal is to transform a small town into a developed metropolis. The action takes place over several historical epochs. We erect buildings, develop new technologies, collect raw materials, earn money, and form and maintain a strong army capable of counteracting a possible attack and expansion into the surrounding areas.
Sid Meier's Civilization V: Gods & Kings
Strategy 19 June 2012
The first major expansion for the 2010’s strategy game by Firaxis Games. Sid Meier’s Civilization V: Gods & Kings offers a myriad of novelties, among which the expanded religion module is probably the most important one. It introduces a new aspect to the game, namely faith, thanks to which we can establish and develop our own religion. This, in turn, allows us to gain useful bonuses and gives us access to specific units (missionaries, inquisitors) or buildings (cathedrals, mosques).
Battle Academy
Strategy 28 July 2010
Turn-based strategy game that recreates the course of more than 30 most important battles of World War II. The production was inspired by a simple online game developed by BBC television.
Anno 1701: The Sunken Dragon
Strategy 25 October 2007
Anno 1701: The Sunken Dragon is an addition to the extremely popular economic strategy. This game belongs to the cycle of treating the development of overseas possessions and making them powerful by making key economic decisions.
Wargames: Defcon 1
Strategy 15 September 1997
Wargames: Defcon 1 is a real-time strategy (RTS) based on the famous film "War Games" directed by John Badham. The plot is set in the near future and shows the conflict between people and machines. Developers from Interactive studio have prepared a total of 30 missions to complete. The game is the first RTS that uses a 3D graphics engine.
Tropico (2001)
Strategy 25 April 2001
Tropico is the first installment of the popular cycle of economic strategies. The player plays the role of a dictator on one of the islands of the fictional archipelago. Its task is to bring a small state to bloom. Developers from PopTop Software studio took care of humorous approach to the subject and climatic visual setting.
Star Trek: Armada
Strategy 22 March 2000
A cosmic real-time strategy based on the popular Star Trek series: The Next Generation. Faced with the Borg invasion, the forces of the Federation, the Klingons and the Romulan must work together to overcome the deadly danger.
Heroes of Might and Magic III: The Restoration of Erathia
Strategy 03 March 1999
The third installment in a popular series of turn-based strategy games set in a fantasy universe and developed by New World Computing. After the death of king Gryphonheart, Erathia was brought to its knees by the dark forces of Nighon and Eofol. Gryphonheart's daughter - Queen Catherine, the ruler of Enroth. returns to her homeland in order to unite her compatriots in the fight against the forces of evil.
Dungeon Keeper 2
Strategy 26 June 1999
Continuation of Bullfrog Productions' perverse and humorous real-time strategy. In the cellars it is again crowded with troublemakers looking for fame and riches. The dungeon guard has his hands full of robots setting traps on intruders, and he dreams of conquering the world on the surface.
Full Spectrum Warrior
Strategy 01 April 2004
Team tactical action game, based on a special training program for American infantry. The player assumes the functions of a commander (sergeant) of two infantry teams with the task of leading them to perform a number of combat tasks located in realistic locations.
Sid Meier's Civilization IV: Beyond the Sword
Strategy 20 July 2007
Second, after Warlords, the official addition to the great strategy game, Sid Meier's Civilization IV. This time, as the name of the extension suggests, Firaxis Games' developers and designers decided to focus on the periods in human history that followed the invention of gunpowder and the introduction of firearms.
Sid Meier's Civilization III: Conquests
Strategy 04 November 2003
The second official expansion pack for the third installment in a series of turn-based strategy games developed by Sid Meier and his new studio Firaxis Games. The expansion gives an opportunity to take part in the largest conquests recorded so far by the human history (in Mesopotamia or America for example).