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Endling Guide, Walkthrough by gamepressure.com

Endling Guide, Walkthrough

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Endling: Nights 22-23 - walkthrough Endling guide, walkthrough

This page of the guide contains the solo of nights 22 and 23 in the Endling game. We describe the landfill area and the acquisition of new skills - High Jump and Deactivate traps.

Last update: 05 August 2022

The 22nd and 23rd night in Endling will be very dangerous. On this page, we discuss what to do at the landfill and where to get the High Jump and Deactivate Traps skills for your young foxes.

Night #22

During the last nights of the game, more and more dangers will be lurking for you. Remember to check the map to make sure that there is no Scavenger nearby. Visit special event sites and avoid encounters with the Furrier.

The 3rd lair is located in a new area - a landfill - Endling: Nights 22-23 - walkthrough - Walkthrough - Endling Guide, Walkthrough

The 3rd lair is located in a new area - a landfill. Search the area thoroughly - you can find a lot of food, pigeons and other animals that you can hunt. You should also check the map after leaving the lair to visit Molly.

After night 22, your young foxes will automatically learn the High Jump ability. You can learn more about skills and how to get them on a dedicated page - Cub skills - how to unlock?.

Night #23

After leaving the lair, follow the trail of the missing fox, which will lead you to a new location - Endling: Nights 22-23 - walkthrough - Walkthrough - Endling Guide, Walkthrough

After leaving the lair, follow the trail of the missing fox, which will lead you to a new location. Search the area thoroughly or continue exploring the landfill.

You can unlock the Deactivate Traps skill at the landfill, in the area patrolled by a Scavenger. You can learn more about skills and how to get them on a dedicated page - Cub skills - how to unlock?.

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