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Essays 24 December 2019, 12:30

Iron Harvest. Video Games That Vanished in 2019

Table of Contents

  1. Genre: RTS
  2. Studio: KING Art Games
  3. Release date: September 1, 2020
  4. Platforms: PC, PS4, XONE

Just as in the case of the aforementioned Wasteland, the creators promised an earlier release date, but it was changed quite recently. We must admit that KING Art Games studio has some balls to release such a game on the first of September (2020). I still don't know whether it will be raved and well-received by the players or end up as a dreadful scandal, but I'm already preparing a large bowl of popcorn.

As a reminder, Iron Harvest is an RTS similar to Company of Heroes. It focuses on tactical and strategic operations, in which base expansion has been limited to the absolute minimum – instead there is a lot of combat, stealth and diversion. Players will lead a limited number of troops into the battle with the support of dieselpunk mechs and their leader (main hero).

These are rather well-known game mechanics, mixed in slightly different proportions than usual, but fans of the aforementioned Company of Heroes or Dawn of War series will feel like home. Except this time they'll be surprised by a new setting. Iron Harvest was set in the alternative vision of the world, created by Jakub Rozalski – gigantic walkers and battle mechs have stepped into the battlefields of the 1st World War.

  1. Learn more about Iron Harvest

Hubert Sosnowski

Hubert Sosnowski

He joined GRYOnline.pl in 2017, as an author of texts about games and movies. Learned how to write articles while working for the Dzika Banda portal. His texts were published on kawerna.pl, film.onet.pl, zwierciadlo.pl, and in the Polish Playboy. Has published stories in the monthly Science Fiction, Fantasy, and Horror magazine, as well as in the first volume of the Antologii Wolsung. Lives for "middle cinema" and meaty entertainment, but he won't despise any experiment or Fast and Furious. In games, looks for a good story. Loves Baldur's Gate 2, but when he sees Unreal Tournament, Doom, or a good race game, the inner child wakes up. In love with sheds and thrash metal. Since 2012, has been playing and creating live action role-playing, both within the framework of the Bialystok Larp Club Zywia, and commercial ventures in the style of Witcher School.

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