BioShock series. Video Games With the Best Stories

Michael Grygorcewicz

BioShock series

The Witcher 3 and the BioShock series received the same number of votes.

INFORMATION

  1. Genre: FPS
  2. What's good beyond the plot: an incredible world creation and solid shooting mechanics

Eight years after the premiere of the classic cyberpunk game System Shock 2, Ken Levine launched a game he described as its spiritual successor. However, BioShock quickly proved to be much more than just an attempt to replicate the success of the previous game – the title did not rip off elements from the original, but using them for inspiration, significantly expanded them and moved the action to a completely different world.

In the first and second instalments of the series, we find ourselves in a deep-water metropolis called Rapture, built by the world's greatest minds, intended to become a hidden utopia, but ultimately collapsing under the influence of human vices and plunging into chaos. BioShock Infinite, in turn, enables us to explore Columbia – a flying city, intended to be an oasis of peace, that ends up transformed into a flying fortress.

It's hard to pinpoint one particular element that makes BioShock games shine – rather, it's the synergy of many well-made smaller components. Fantastically creation of cities draws us in and encourages to learn their secrets, the main themes can develop in a unique way and lead to surprising twists (Would you kindly... if you know what I mean), the devs are not afraid to ask philosophical questions about the nature of Man, which encourage us to pause and think about the condition of our society.

  1. More about BioShock
  2. More about BioShock 2
  3. More about BioShock: Infinite

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Michael Grygorcewicz

Author: Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.