The Elders Scrolls I and II. 14 classic games for free

Hubert Sosnowski

The Elders Scrolls I and II

GENERAL INFORMATION

  1. Genre: RPG
  2. Release date: 1994 (Arena) and 1997 (Bug... Daggerfall)
  3. Developer: Bethesda
  4. Available at: Bethesda’s website Arena, Daggerfall

Remember the times when we forgave Bethesda even the most irritating bugs, because we at least received decent RPGs, with technical flaws, mediocre script, and stiff dialogues but on the other hand, enormous worlds, great atmosphere and reach gameplay? Two games that illustrate this period best are the first two installments in The Elder Scrolls series - Arena and Daggerfall.

The latter one was often called Buggerfall for a reason. Completing this game bordered on the miraculous. Nonetheless, these still are two RPGs that are bound to impress players today with the scale of the universe as well as vast number of quests and available activities. Additionally, this formula of good old raw fantasy, with a naked (and pixelated) petticoat waiting at every turn...

HOW WELL DID IT AGE?

So-so. Controls and gameplay mechanics became obsolete. Still, if you want to dive into one of the largest worlds in the history of RPGs, try giving the old The Elder Scrolls a shot. Prepare for bugs, though. Numerous, hunny bugs.

Prince of Persia (1989)

October 3, 1989

PC
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Author: Hubert Sosnowski

He joined GRYOnline.pl in 2017, as an author of texts about games and movies. Learned how to write articles while working for the Dzika Banda portal. His texts were published on kawerna.pl, film.onet.pl, zwierciadlo.pl, and in the Polish Playboy. Has published stories in the monthly Science Fiction, Fantasy, and Horror magazine, as well as in the first volume of the Antologii Wolsung. Lives for "middle cinema" and meaty entertainment, but he won't despise any experiment or Fast and Furious. In games, looks for a good story. Loves Baldur's Gate 2, but when he sees Unreal Tournament, Doom, or a good race game, the inner child wakes up. In love with sheds and thrash metal. Since 2012, has been playing and creating live action role-playing, both within the framework of the Bialystok Larp Club Zywia, and commercial ventures in the style of Witcher School.