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Divinity: Dragon Commander Game Guide & Walkthrough by gamepressure.com

Divinity: Dragon Commander Game Guide & Walkthrough

Table of Contents

Cards | Risk Phase Divinity: DC Guide

Last update: 11 May 2016

Cards can easily turn your army into a crushing power - Cards | Risk Phase - Risk Phase - Divinity: Dragon Commander Game Guide & Walkthrough
Cards can easily turn your army into a crushing power

Cards fulfill the function of temporary special bonuses that last for one, or several, turns, or even the entire battle , depending on its kind. Cards are awarded depending on the decisions taken by you onboard the Raven as well as for the buildings that you build on your strategy map. You can also purchase them for the gold that you obtain from markets. There is a plethora of them and they concern virtually every unit, skill and upgrade so, containing it all in this guide is virtually impossible. It is also absolutely necessary to use them correctly, to win the campaign. Cards have been divided into several kinds, depending on what their purpose is:

Strategic cards: diplomacy- these are cards that you use on the strategy map for bolstering your troops' strength. They are very potent, with their potential ranging from the income in gold, through decreasing the unit cost, to increasing the number of moves in one turn.

Strategic cards: sabotage- they are similar to diplomacy cards but, instead of strengthening the kingdom, they weaken the enemy units. You can use them to destroy enemy buildings, immobilize the enemy army and even murder a number of citizens of a given country.

Combat cards: mercenary - these are cards that offer you access to mercenaries for the duration of one battle. The role of a mercenary can be fulfilled by any unit. These are very useful cards that can alter the outcome of otherwise lost battles. After the battle finishes, both the summoned units, and the card, disappear.

Combat cards: dragon skill- they offer you dragon skills for the duration of one battle . If you have already learned the skill offered by the card, this will render the card useless. That is why you should make sure that you do not yet have the skill, before you spend money on the card.

Combat card: Unit buff- for the duration of the battle, a specific unit will be strengthened in some way. This can be increased speed of movement, increased speed of shooting, increased damage or an improvement that you have not yet developed.

Combat cards: unit debuff- they work just like mirrored buff cards. You can slow the enemy unit down, weaken them or their armor.

Permanent cards - a special type of cards whose effect is permanent. You receive it for taking special decisions with races among which your popularity is high. The cards of each race are different and you can find their descriptions in the chapter bout counselors.

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