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Crusader Kings 2 Game Guide by gamepressure.com

Crusader Kings 2 Game Guide

Table of Contents

General laws - charts | Laws Crusader Kings 2 Guide

Last update: 11 May 2016

Feudal Levies:

Level

Modifiers

Remarks

Minimal

Feudal lords keep at least 40% of their armies

+10 to relations with feudal lords

The least profitable option, guaranteeing big armies for owners of castles and counties with castles as a dominating structures. It's very dangerous in case of civil war!

Low

Feudal lords keep at least 30% of their armies

+5 to relations with feudal lords

Little better choice, but it doesn't allow you on a freely managing of army. Bonus to the happiness is hardly noticeable.

Medium

Feudal lords keep at least 20% of their armies

The most common level, which is a good compromise between amount of army and vassal's happiness.

High

Feudal lords give all of their army to the sovereign

-5 to relations with feudal lords

An optimal option: leaves no levies to the feudal lords, thanks to which you can take away all their armies (what prevents the rebellion). Unfortunately, it discourage vassals.

 

Feudal Taxation:

Level

Modifiers

Remarks

Non

Feudal lords pay no taxes.

Despite pretences it isn't such a bad choice. Castles usually generate less income than cities or churches so such sacrifice isn't hard/. It loses sense when most of your counties have a castle as a dominating structure.

Low

10% of taxes the feudal lord gains goes to the sovereign

-10 to feudal lords' happiness

Optimal level allowing to gain quite ice incomes at low dissatisfaction of vassals.

High

20% of taxes the feudal lord gains goes to the sovereign

-20 to feudal lords' happiness

Quite risky option portentousing many revolts and big dissatisfactions of feudals. Taxes won't compensate loses you'll have during civil wars.

Harsh

30% of taxes the feudal lord gains goes to the sovereign

-30 to feudal lords' happiness

Feudal lords will be so annoyed, that managing the county will be impossible, particularly if it's big. Definitely not worth.

City Levies :

Level

Modifiers

Remarks

Minimal

Townsmen keep at least 50% of their armies

+10 to relations with townsmen

Unprofitable choice which portentous many problems in case of civil war. Forces of mayors and doges will be at least equal with yours.

Normal

Townsmen keep at least 35% of their armies

 

Optimal option. You control most of armies, and the townsmen aren't dissatisfied. Cities provides the least army of all types of structures so small amount of troops doesn't make a difference.

High

Townsmen keep at least 20% of their armies

-10 to relations with townsmen

15% army's growth is almost unnoticeable and growth of townsmen dissatisfaction is very noticeable. Not profitable choice.

Very high

Townsmen keep at least 5% of their armies

-20 to relations with townsmen

Completely senseless option. You have lot of army but the discontent will be so high, that your kingdom will be in chaos.

City Taxation:

Level

Modifiers

Remarks

Minimal

15% of taxes the towsnmen gain goes to the sovereign

+10 to townsmen happiness

Cities generate the biggest income, that's why it isn't a good choice (especially, that mayors rebel rarely).

Normal

25% of taxes the towsnmen gain goes to the sovereign

Very good choice for those who are afraid of revolts and want to have big incomes.

High

35% of taxes the towsnmen gain goes to the sovereign

-10 to townsmen happiness

Very big earnings not always compensate the dissatisfaction of townsmen. It's profitable only when you aren't not afraid of revolts or you have enough army to fight it.

Harsh

45% of taxes the towsnmen gain goes to the sovereign

-20 to townsmen happiness

Few additional coins yearly isn't worth of civil war. Even after taking away the rebels' lands and distribute them to others, you have to take into consideration another revolt. Very unprofitable choice.

Church Levies:

Level

Modifiers

Remarks

Minimal

Priests keep at least 50% of their armies

+10 to relations with priests

Although bishoprics don't have a lot of troops there is more than in cities. That's why it's worth to demand from bishops more army than a half. Thanks to that we'll have an advantage during the rebellion.

Normal

Priests keep at least 40% of their armies

Very profitable option which provides majority of army and not annoy the priests.

High

Priests keep at least 30% of their armies

-10 to relations with priests

Proposition for those who don't have to be afraid of revolts or have little of Church lands.

Very high

Priests keep at least 20% of their armies

-20 to relations with priests

It's unprofitable. Only a small part of counties has a church character (small number of troops) and all bishops will be annoyed. Senseless option.

Church Taxation:

Level

Modifiers

Remarks

Minimal

Priests pay no taxes

+20 to priests' opinion

Option is profitable only when you have papal investiture in the kingdom, in such case all incomes go to the pope and you are respected by the priests. If you have free investiture, priests decide to who they want to pay, so it isn't that good idea.

Low

35% of taxes the priests gain goes to the sovereign

Very profitable when there is a free investiture and you're respected.

Medium

45% of taxes the priests gain goes to the sovereign

-10 to priests' opinion

It's hard to keep the priests' support at this level, so they'll probably pay taxes to the pope.

High

55% of taxes the priests gain goes to the sovereign

-20 to priests' opinion

Like above.

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