Skills in Cooking Simulator

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They are sets of passive unlockable bonuses that we "redeem" for skill points.

You get 3 skill points every level.

Each skill has 3 levels. The cost of increasing this "skill" to the next level (thereby activating the best bonuses) is growing exponentially:

  1. Level 1 = 1 skill point
  2. Level 2 = 2 skill points
  3. Level 3 = 3 skill points
< - Skills in Cooking Simulator - Abilities and skills (unlocks) - Cooking Simulator Guide

<br>We distinguish the following "skills "(grouping by types):

Providing more points and money:

  1. Income from dishes

Guests pay more for meals by 10/30/50%

  1. Cooking Points

You get 10/30/60% more cooking points for cooked meals

  1. Awards for challenges

The prizes for the Daily Challenges are increased by 10/30/50%

  1. Experience

50/60/90% more experience for the stars received from the dishes

  1. A series of dishes

Serve a series of dishes (one by one) with a total rating of 4 or more stars to get a 20/40/60% fame bonus for each series

  1. Fame gain

20/40/80% more fame points for dishes

  1. Best tips

20/40/60% higher tips

  1. Experience

50/60/90% more experience for the stars received from the dishes

  1. Equipment durability

Kitchen equipment breaks down slower by 10/20/50%

Providing cheaper services and goods:

  1. Cheaper kitchen decorations

Kitchen decorations purchase is cheaper by 20/40/60%

  1. Cheaper products

Dish ingredients can be purchased cheaper by 10/20/40%

  1. Cheaper liquids

Spices can be purchased cheaper by 10/20/40%

  1. Cheaper spices

Spices can be purchased cheaper by 10/20/40%

  1. Cheaper repair

Repairs are cheaper by 10/30/50%

  1. Cheaper recipes

New recipes and improvements to the existing ones can be bought cheaper by 20/40/60%

"Facilitators":

  1. Faster repairs

30/60/100% faster equipment repair

  1. Easier events

Restaurateurs and foodies have lowered expectations by 10/30/50%

  1. Taste tolerance

10/20/50% greater tolerance to [taste] errors in the preparation of dishes

  1. Extended Preparation Phase

preparation phase is longer by 20/40/80%

  1. Extended Cleaning Phase

cleaning phase is longer by 20/40/80%

  1. Serving Overtime

An "emergency" time for serving a dish (so-called Overtime) gets increased by 10/30/50%

  1. Extended Dish Timers

Time spent on serving a dish gets increased by 10/20/40%

  1. Slower burn

Products burn 2/3/4 times slower

  1. Slower cooling

Products cool 2/3/4 times slower

Cooking Simulator

June 6, 2019

PC PlayStation Xbox Nintendo
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