CoD WW2: List of trophies CoD WW2 guide, walkthrough
Last update: 01 June 2020
This section contains the Call of Duty WWII trophy guide. It features detailed descriptions of all CoD WW2 trophies and achievements from the basic set. The description of each achievement consists of the requirements to unlock it and information on how to get it as easily as possible. Using the information from this trophy guide will allow you to unlock the platinum trophy in Call of Duty WW2.
- Call Of Duty: WW2 trophies - general information
- VE
- Friend In Need
- I see movement! - I See Movement!
- Praise and Pass
- School of Hard Knocks
- Who needs that pendant? - Who Needs a Pendant?
- Potato Masher
- Chain Smoker
- I've Got You - I've Got You
- Quarter Given
- Rescuer
- Pieces of History
- Slow and Steady
- Distinguished Service
- Long Way from Texas
- One of the Lucky Few
- The Paddle
- Ack Ack
- No Sanctuary
- Marksman
- Last Stop
- Sunday Driver
- Champagne and Caviar
- Silent Night
- Human cost
- Gasoline Cowboy
- Death Factory
- Fog Of War
- Our Men
- Suppressive fire! Suppressive Fire!
- Worst Christmas Ever
- Flyboy
- No Sacrifice Too Great
- Infiltrated
- To the End
- Defender
- Buck Private
- Ricky Recruit
- General of the Army
- Tour of Duty
- Divisional Commander
- Fireworks
- Dark Reunion
- Pressure Cooker
- Red Mist
- Dark Arts
- Strike! - Strike!
- Lurking Around
- Undertaker
- Lightning Handler
- White Knuckles
Call Of Duty: WW2 trophies - general information
- The basic achievement set consists of 51 trophies - 1 Platinum trophy (only available in the PS4 version), 2 gold, 10 silver, and 38 bronze. If you have The Resistance, War Machine, and the United Front expansions, you can unlock another 30 achievements. However, they are not required to earn the Platinum.
- Unlocking the set of base trophies will take you a long time - expect it to be as much as 60-80 hours. This is mainly due to the presence of achievements forcing a long grind online.
- Trophies cover all of the game's basic modes - singleplayer campaign, Nazi Zombies mode (The Last Reich), and the multiplayer. If you're playing CoD: WWII on your console, you'll need a PS+ or Xbox Live Gold subscription to get all your achievements.
- In Call of Duty, you have to find collectibles. One of the trophies - Pieces of history - is connected to doing so. The game allows you to successfully repeat completed stages, so you can easily return to locations with missed secrets.
- In order to earn Platinum, you have to finish the campaign at the veteran level. If you only feel up to it, it is worth choosing this difficulty level right away and completing the game in this way for the first time. This way, you won't have to repeat the whole campaign.
- All progress in fulfilling the trophy assumptions is recorded on an ongoing basis and you can "cheat" the game. For example, if a given achievement forces you to blind 50 opponents, then after successfully attacking a group of enemies you can load the last checkpoint and repeat all steps. You don't have to do more action for the same trophy just in new locations.
VE
Trophy type: platinum
How to unlock: unlock all trophies in Call of Duty: WWII.
Comment: this trophy can only be unlocked on PlayStation 4. It is not available on PC and XONE.
Friend In Need
Trophy type: Silver
How to unlock: ask Zussman for a first aid kit 30 times.
Comment: this trophy is for the singleplayer campaign. Zussmann is one of the soldiers controlled by the AI, who help the protagonist. If he is active at any given moment, his image and icon will be visible at the right edge of the screen (we noted this in the image above).
You can ask Zussmann for a first aid kit every time the icon of the cross is fully charged - it symbolizes the ability to use the skill. You have to do this a total of 30 times. If you find a good place to "farm the first aid kit," then after receiving the first aid kit you can load the last checkpoint and request it again. You can repeat this pattern until you unlock the trophy.
I see movement! - I See Movement!
Trophy type: Silver
How to unlock: ask Pierson 25 times to keep an eye on the enemy.
Comment: this trophy is for the singleplayer campaign. Pierson is one of the soldiers controlled by the AI, who help the protagonist. If he is active at any given moment, his image and icon will be visible at the right edge of the screen (we noted this in the image above).
You can ask Pierson for a recon every time an icon of binoculars is charged, symbolizing the ability to use the skill. You have to perform this action a total of 25 times. If you find any good sites to use this action, then after the Reconnaissance you can load the last checkpoint and request it again. You can repeat this pattern until you unlock the trophy.
Praise and Pass
Trophy type: Silver
How to unlock: ask Turner for ammo 20 times.
Comment: this trophy is for the singleplayer campaign. Turner is one of the soldiers controlled by the AI, who helps the protagonist. If he is active at any given moment, his image and icon will be visible at the right edge of the screen (we noted this in the image above).
You can ask Turner for ammunition every time the ammo icon is fully charged - it symbolizes the ability to use the skill is charged. You have to do this action a total of 20 times. If you find a good place to "farm ammunition," you can load the last checkpoint once you get the supplies and re-request them. You can repeat this pattern until you unlock the trophy.
School of Hard Knocks
Trophy type: Silver
How to unlock: ask Stiles for grenades 15 times.
Comment: this trophy is for the singleplayer campaign. Stiles is one of the soldiers controlled by the AI, who helps the protagonist. If he is active at any given moment, his image and icon will be visible at the right edge of the screen (we noted this in the image above).
You can ask Stiles for grenades every time the bomb icon is charged - it symbolizes the ability to use the skill. You have to do this action a total of 15 times. If you find a good place to "farm grenades," you can load the last checkpoint and request them again after receiving them. You can repeat this pattern until you unlock the trophy.
Who needs that pendant? - Who Needs a Pendant?
Trophy type: Silver
How to unlock: ask Aiello for smoke signals 10 times and call for mortar fire.
Comment: this trophy is for the singleplayer campaign. Aiello is one of the soldiers controlled by the AI, who helps the protagonist. If he is active at any given moment, his image and icon will be visible at the right edge of the screen (we noted this in the image above).
You can ask Aiello for a smoke signal every time a bomb icon is charged - it symbolizes the ability to use the skill. In addition, you need to call in mortars. These actions must be performed a total of 10 times. If you find a good place to bomb your enemies, you can load the last checkpoint and repeat all the actions. You can repeat this until you unlock the trophy.
Potato Masher
Trophy type: bronze
How to unlock: save 5 allies by throwing back an enemy grenade.
Comment: this trophy is for the singleplayer campaign and you can unlock it in any mission in which you travel with the AI-controlled companions.
In order to throw back the grenade, you must quickly get to where it landed and press the indicated button (R1/RB on consoles). The game will count only those grenades that have landed near allies, namely in situations in which your comrades would get injured by the exploding grenade. If you find a good place to throw back the grenades, after each successful action you can load the previous checkpoint and follow the same steps. It will allow you to earn your achievement faster.
Chain Smoker
Trophy type: bronze
How to unlock: confuse 50 enemies with smoke grenades.
Comment: smoke grenades can be used both outdoors and inside buildings. If you have exhausted your supply of smoke grenades, you can ask Stiles to replenish the supplies - this, of course, only works in missions where Stiles travels with the hero and is an active sidekick.
If you have come across a location where you can easily blind opponents with grenades (in the example above it is a bunker from Mission 1), then after each successful action you can load the last checkpoint and repeat all steps. This will allow you to meet your achievement goals more quickly.
I've Got You - I've Got You
Trophy type: bronze
How to unlock: drag 9 unique allies to a safe place.
Comment: this trophy is for the singleplayer campaign. Rescuing unique allies are special actions that you can perform at selected moments of a mission. You can identify an ally by the hand icon - you have to reach the wounded comrade, hold the indicated button, and reach the marked safe. A successful rescue operation will be marked with a signature of Heroic Action Performed.
Here are the missions where you can rescue unique allies:
- Mission 3: Fortress - 1 person
- Mission 4: S. O. E. - 1 person
- Mission 5: Liberation - 1 person
- Mission 6: Collateral Damage - 1 person
- Mission 7: Death Factory - 2 people
- Mission 8: Hill 493 - 1 person
- Mission 9: Ardennes Offensive - 1 person
- Mission 10: ambush - 1 person
if you missed the moment to save an ally while passing a mission for the first time, you can repeat this mission. What's more, after saving an ally, just wait a while for the game to record this feat and you can then go to the main menu. You don't have to bring the mission to an end.{/frame}
Quarter Given
Trophy type: bronze
How to unlock: Force 4 unique groups of enemies to surrender.
Comment: this trophy is for the singleplayer campaign. Forcing unique groups of enemies to surrender are special actions that can be performed at selected mission moments. The opportunity to force enemies to surrender is recognized by the flag icon. You then have to stop firing at your opponents, but you still have to aim your weapons at them to induce them to surrender signaled by raising their hands. Each correctly performed action will be marked as a Heroic Action Performed.
These are missions where you can force groups of enemies to surrender.:
- Mission 2: Operation Cobra - 2 groups
- Mission 5: Liberation - 1 group
- Mission 11: Rhine - 1 group
Rescuer
Trophy type: bronze
How to unlock: save 10 unique allies struggling with the enemy.
Comment: this trophy is for the singleplayer campaign. Rescuing unique allies are special actions that you can perform at selected moments of a mission. The opportunity to save an ally is indicated by the target icon. You have to quickly shoot the opponent that the character is struggling with. Each successful rescue is marked with a signature of Heroic Action Performed. If you don't make it or shoot an ally by accident, the heroic action won't work. It is then worth going back to the last checkpoint and trying again. This will reduce the risk of repeating the mission from the beginning.
These are missions where you can rescue unique allies struggling with enemies:
- Mission 1: D-Day - 2 people
- Mission 2: Operation Cobra-1 person
- Mission 6: Collateral Damage - 2 people
- Mission 7: Death Factory - 1 person
- Mission 8: 493-1 person
- Mission 9: Ardennes Offensive - 1 person
- Mission 10: ambush - 1 person
- Mission 11: Ren-1 person
Pieces of History
Trophy type: bronze
How to unlock: collect all 33 souvenirs.
Comment: this trophy is for the singleplayer campaign. Souvenirs are collectibles secrets in Call of Duty WW2. Their exact location is described in detail in the Secrets and souvenirs section of this guide. You can reach them by playing at any difficulty level. When searching, try to temporarily ignore the main objectives of the mission, so as not to accidentally advance prematurely to the next part of a given level.
Slow and Steady
Trophy type: bronze
How to unlock: use focus in the campaign for a total of 3 minutes.
Comment: this trophy is for the singleplayer campaign. Focus is a form of Bullet Time. It's best to turn it on when aiming with a sniper rifle - you need to hold the right button to slow down time. If you want to unlock this trophy more quickly, just avoid attacking your opponents. Find cover, wait for your focus to renew, and activate it again.
Distinguished Service
Trophy type: gold
How to unlock: complete the game at the Veteran difficulty level.
Comment: this trophy is for the singleplayer campaign. Veteran is the name of the highest difficulty level in the game. One of the most important features of this level of difficulty is that health does not automatically regenerate. So you need to avoid more injuries as much as possible and ask Zussman for new first aid kits more often.
In many missions, the main character will be accompanied by other soldiers, although no battle will be won if you do not actively engage in combat. It is best to spend as much time behind cover as possible and take your time, especially since almost all targets allow you to complete the mission without having to race against time.
Long Way from Texas
Trophy type: bronze
How to unlock: Complete the D-Day mission.
Comment: it's probably the easiest trophy of the whole game. D-Day is the title of the first mission of the singleplayer campaign. You can complete it by playing at any difficulty level.
One of the Lucky Few
Trophy type: bronze
How to unlock: reach the shaft while avoiding the MG fire and blow it up in less than 2 minutes.
Comment: this trophy is for the singleplayer campaign. You can unlock this trophy in mission 1 - D-day, specifically the initial part of it. We advise you to play at the lowest difficulty level. If you want to unlock this trophy, avoid being hit by the machine guns. It's best to stay close to Pierson at all times, which is one of the companions controlled by artificial intelligence. Follow his movements, hide behind cover, or squat if Pierson does it.
The Paddle
Trophy type: bronze
How to unlock: complete the Operation Cobra mission.
Comment: Operation Cobra is the codename of the second mission of the singleplayer campaign. You can complete it by playing at any difficulty level.
Ack Ack
Trophy type: bronze
How to unlock: shoot down all planes while protecting tanks in Operation Cobra mission.
Comment: this trophy is for the singleplayer campaign. You can get them in Mission 2 - Operation Cobra, and you'll have to wait until you get control of the anti-aircraft gun. We advise you to play at the lowest difficulty level. There are a total of 20 aircraft to shoot down - 6 in the first part (3 on the right side and 3 in the middle of the screen), 7 in the second part (4 on the left side and 3 in the middle) and 7 in the third part (2 on the right side, 4 on the left and 1 in the middle). Further sections are separated by the game's creation of checkpoints.
If you don't shoot down a plane and it takes off, stop the game quickly and load the last checkpoint. Otherwise, the game can create a checkpoint and you lose the chance to win the trophy - you will have to repeat the entire mission.
No Sanctuary
Trophy type: bronze
How to unlock: complete the Fortress mission.
Comment: Fortress is the codename of the third mission of the singleplayer campaign. You can complete it by playing at any difficulty level.
Marksman
Trophy type: bronze
How to unlock: don't miss while covering Zussman from the bell tower of the Church in the Fortress mission.
Comment: this trophy is for the singleplayer campaign. You can get it in mission 3 - Fortress and you must first reach the church and climb the bell tower where you will use a sniper rifle. We advise you to play at the lowest difficulty level.
Focus - slowing down time - helps you aim more precisely. Also, always aim for the chest area instead of the head, which will be harder to hit (you don't have to kill your opponent with a single hit). If any of the shots miss, stop the game quickly, load the last checkpoint, and repeat the Zussman protection scene.
Last Stop
Trophy type: bronze
How to unlock: complete the SOE mission.
Comment: S. O. E. it is the codename of the fourth mission in the singleplayer campaign. You can complete it by playing at any difficulty level.
Sunday Driver
Trophy type: bronze
How to unlock: when chasing a train in the SOE mission, do not hit any obstacle.
Comment: this trophy is for the singleplayer campaign. You can unlock it in Mission 4 - SOE. The train chase scene begins later in the quest. We advise you to play at the lowest difficulty level.
During the pursuit, you cannot hit any obstacle, even a smaller boulder or other objects, which will only slightly slow down the vehicle being driven by the hero. Unfortunately, you can't drive too slowly either, because the train will run away. This scene is best played by trial and error. Try to remember the perfect route. If you hit anything, stop the game fast and load the last checkpoint. This will allow you to repeat the chase without having to start the whole mission all over again.
Champagne and Caviar
Trophy type: bronze
How to unlock: complete the Liberation mission.
Comment: Liberation is the codename of the fifth mission of the singleplayer campaign. You can complete it by playing at any difficulty level.
Silent Night
Trophy type: bronze
How to unlock: sneak through the courtyard undetected in the Liberation mission.
Comment: this trophy is for the singleplayer campaign. You can unlock this trophy in Mission 5 - Liberation. Our walkthrough guide describes how to avoid detection. We advise you to play at the lowest difficulty level to increase your chances of going unnoticed.
You will have to sneak after receiving the mission objective of planting two bombs. The game allows you to kill opponents, whether by using a gun with a silencer or by sneaking up on them from behind. However, an opponent must die immediately and the moment of attack cannot be recorded by other enemies. If you get noticed quickly stop the game and load the previous checkpoint to repeat the section.
Human cost
Trophy type: bronze
How to unlock: complete the Collateral Damage mission.
Comment: Collateral Damage is the codename of the sixth mission in the single-player campaign. You can complete it by playing at any difficulty level.
Gasoline Cowboy
Trophy type: bronze
How to unlock: in the Collateral Damage mission, save allies by keeping Sherman armor above 80%.
Comment: this trophy is for the singleplayer campaign. You can unlock this trophy in Mission 6 - Collateral Damage after you take control of the Sherman tank soon after the mission begins. We advise playing at the lowest difficulty level so that the tank is damaged more slowly.
As you complete the described scene, try to attack enemy tanks from the flank or from the rear in order to destroy them more quickly, and reduce the risk of receiving damage. Also try to remember their location in case you have to replay this sequence. There is no tank armor indicator on the screen. You have to guess "by the eye" whether it has already lost more than a fifth of its energy band. If this is the case, stop the game and load the last checkpoint with the intention of repeating the tank scene.
Death Factory
Trophy type: bronze
How to unlock: complete the Death Factory mission.
Comment: Death Factory is the codename of the seventh mission of the singleplayer campaign. You can complete it by playing at any difficulty level.
Fog Of War
Trophy type: bronze
How to unlock: sneak undetected through the Dragon's Teeth in the Death Factory mission.
Comment: this trophy is for the singleplayer campaign. You can unlock it in Mission 7-Death Factory. We advise you to play at the lowest difficulty level to increase your chances of going unnoticed.
In order to unlock it, you have to complete two stealth sequences without setting off alarms. Note that your hero doesn't own a gun with a silencer. This means you can't rely on firearms at all - sneak past enemies or execute silent takedowns after sneaking onto each one. Traditionally, make sure no one notices the attack. If you make a mistake and get noticed, stop the game quickly and load the last checkpoint to repeat the scene.
Our Men
Trophy type: bronze
How to unlock: complete the Hill 493 Mission.
Comment: Hill 493 is the codename of the eighth mission of the singleplayer campaign. You can complete it by playing at any difficulty level.
Suppressive fire! Suppressive Fire!
Trophy type: bronze
How to unlock: in Mission Hill 493, bring an engineer with an explosive charge to the bunker.
Comment: this trophy is for the singleplayer campaign. You can unlock it in Mission 8 - Hill 493, specifically the initial part of the mission. We advise playing at the lowest level of difficulty so that the engineer has the best chance of survival due to weaker attacks from opponents.
When escorting an engineer, you can give him a command to move on and decide to do so only when it is safe enough - you can set up barrage fire and prevent opponents from firing effectively or help yourself with smoke grenades to blind them. If the engineer dies, then quickly stop the game and load the last checkpoint to repeat the section.
Worst Christmas Ever
Trophy type: bronze
How to unlock: complete the Ardennes Offensive mission.
Comment: the Ardennes Offensive is the codename of the ninth mission of the singleplayer campaign. You can complete it by playing at any difficulty level.
Flyboy
Trophy type: bronze
How to unlock: shoot down 12 enemy aircraft while protecting bombers in an offensive mission in the Ardennes.
Comment: this trophy is for the singleplayer campaign. You can unlock it in Mission 9 - the Ardennes Offensive, after the airborne section starts. We advise playing at the lowest level of difficulty, making enemy aircraft less resilient and less aggressive.
There are a total of 20 enemy machines in the air and you have to shoot down at least 12 of them. The game only counts the enemy planes you take down yourself. Machines shot down by allies in the air are not counted. As a result, you have to play pretty aggressively and try not to waste a lot of time destroying each of the planes. If you haven't managed to shoot down at least 12 planes, try to stop the game quickly so that a new checkpoint doesn't form. Otherwise, the entire initial part of the mission will have to be repeated.
No Sacrifice Too Great
Trophy type: bronze
How to unlock: complete the Ambush mission.
Comment: Ambush is the codename of the tenth mission of the singleplayer campaign. You can complete it by playing at any difficulty level.
Infiltrated
Trophy type: bronze
How to unlock: remain undetected on your way to a sniper position in the Ambush mission.
Comment: this trophy is for the singleplayer campaign. You can unlock it in Mission 10 - Ambush and the optimal route to the sniper's nest can be found in our walkthrough description. We advise you to play at the lowest difficulty level to increase your chances of going unnoticed.
It is best to choose the path through the right side of the enemy base. As with previous stealth trophies, killing enemies is allowed - you can use a silencer gun or sneak up on opponents from behind. Also in the case of this trophy, each of the enemies must be killed immediately and the moment of attack cannot be recorded by bystanders. If you make a mistake and start the alarm, stop the game quickly and load the last checkpoint to start sneaking again.
To the End
Trophy type: Silver
How to unlock: complete the campaign.
Comment: the trophy will be awarded for completing the last, eleventh mission of the singleplayer campaign, codenamed Rhine. This task can be played on any difficulty level.
Defender
Trophy type: bronze
How to unlock: shoot down all planes while protecting the convoy in the Rhine mission.
Comment: this trophy is for the singleplayer campaign. You can get it in the final 11 Mission - Ren and it is a more difficult version of the previously described trophy. We advise you to play at the lowest difficulty level.
You take control of the division later in the mission and the scene of attacking enemy aircraft consists of two sections separated by a checkpoint:
- There are 12 planes to shoot down in the first section - 3 appear in the middle, 5 on the left, and 4 on the right.
- There are 13 aircraft to shoot down in the Second Part - 8 will appear on the left, 3 in the middle and 2 again on the left.
Avoid continuous fire so as not to overheat the cannon and block the possibility of further attacks for a few seconds. If any aircraft managed to take off, stop the game quickly and load the last checkpoint. If the game has not created a checkpoint in the meantime, you will be able to repeat a particular part of the battle.
Buck Private
Trophy type: bronze
How to unlock: kill 10 enemies in the online multiplayer mode.
Comment: This is one of the simplest multiplayer trophies. You have to kill 10 other players and you can do so in any play mode you choose. There is also no requirement to kill 10 characters in a single match. You can add up your kills from different clashes.
Ricky Recruit
Trophy type: Silver
How to unlock: complete 21 challenges of the day at headquarters.
Comment: this trophy is for the multiplayer mode and is associated with time-based daily challenges that change every 24 hours. You can pick them up at headquarters from Major Howard. You can complete up to six such challenges each day, so it will take you at least four days to unlock your achievement.
Of course, you don't have to try to deal with all the challenges at all costs. If one doesn't suit you, wait for the next one to be "drawn." Daily challenges can involve, for example, killing a certain number of enemies with a particular weapon, or winning several matches.
General of the Army
Trophy type: gold
How to unlock: reach Prestige level 1 in the online multiplayer mode.
Comment: This is one of the game's more troublesome achievements. It requires spending a very large amount of time with the game (at least tens of hours online). Prestige 1 can be achieved after reaching experience level 55 in the online multiplayer.
It is worth noting that achievement is not necessarily "locked" for lower-skill players. The game rewards experience points with many different activities. If you don't perform the best XP actions (e.g. kill streaks) it will just take you longer to get up to level 55. After you reach Level 55, you must return to the HQ in order to advance to the first level of prestige.
Tour of Duty
Trophy type: bronze
How to unlock: win 5 online multiplayer War matches.
Comment: the game counts victories in both those matches where you have to attack and those where you have to defend. You don't have to win both rounds every time, i.e. as an attacking side and as a defending side. This makes achieving achievement not a big problem.
Divisional Commander
Trophy type: Silver
How to unlock: achieve Division Prestige in multiplayer by playing online.
Comment: for the purpose of unlocking this trophy, you can choose from any of the available divisions - Airborne (its specialization is machine guns), Armored (its specialization is heavy machine guns), Infantry (its specialization is assault rifles), Mountain (its specialization is sniper rifles) or Expeditionary (its specialization is rifles).
If one of these divisions is chosen, they must be promoted to Level 4. It's not complicated - just play consecutive games representing your chosen division. After being promoted to Level 4, return to HQ to achieve prestige.
Fireworks
Trophy type: Silver
How to unlock: get the artifact in the Last Reich.
Comment: this trophy regards the Nazi Zombies mode. In order to obtain an artifact, you need to focus more on exploring the map and interacting with its selected elements, and less on eliminating zombies.
Dark Reunion
Trophy type: Silver
How to unlock: save Klaus in the Last Reich.
Comment: this trophy regards the Nazi Zombies mode. It is closely related to the abovementioned Fireworks achievement. Initially, you have to do very similar tasks. Just make sure you don't shoot the orange sphere in the Emperor's chamber at any time.
Pressure Cooker
Trophy type: bronze
How to unlock: Survive until the 20th wave in the Prologue.
Comment: this trophy regards the Nazi Zombies mode. The prologue is an introduction to the zombie fighting mode and its purpose is to teach the player basic mechanics. To achieve this, you need to spend much more time in the prologue than would be required by default. If you have already completed the prologue, you can choose to play it again from the main menu of Nazi Zombies mode. Fight until the 20th wave arrives - you should then win the trophy without having to deal with the zombies from that wave.
Red Mist
Trophy type: bronze
How to unlock: kill 10 enemies with the explosion of one bomber in the Last Reich.
Comment: this trophy regards the Nazi Zombies mode. Bombers are one of the varieties of" elite " zombies that can appear on a map - you'll recognise them by the large green bombs they carry on their backs. It is worth noting that Bombers do not appear in initial waves. You have to survive at least 10 waves for these monsters to spawn. Then look for an opportunity to detonate a bomb when there are plenty of "ordinary" zombies in the area.
It is worth noting that a bomber can drop a bomb after he has sustained enough injuries. This may make it easier to plan for a detonation, as the dropped bomb will no longer change its position.
Dark Arts
Trophy type: bronze
How to unlock: build all variants of Tesla's weapon in the Last Reich.
Comment: this trophy regards the Nazi Zombies mode. Variants of the Tesla Gun to be developed include Blood Thirst, Hurricane, Midnight, and Reaper. An important impediment to that achievement is that you have to build them all in a single match. These cannot be weapons constructed in different battles.
Strike! - Strike!
Trophy type: bronze
How to unlock: knock down 10 zombies with Wüstling's charge in the last Reich.
Comment: this trophy regards the Nazi Zombies mode. Wüstling is the name of the "elite" zombies that appear starting with Wave 11. This means you have to score at least 10 waves in the first place. Try to stand in such places that when Wüstling decides to charge (it will happen after you shoot him) there will be "ordinary" zombies in front of him. The big monster will be able to ram them and knock them over.
Lurking Around
Trophy type: bronze
How to unlock: find and shoot Dr. Straub in the Last Reich.
Comment: this trophy regards the Nazi Zombies mode. Dr. Straub is a unique character who can appear on the map starting with Wave 6. He can appear in inaccessible areas and will not attack the player in any way. After you see Dr. Straub, shoot him with any weapon.
Undertaker
Trophy type: bronze
How to unlock: kill the bomber with a shovel in the last Reich.
Comment: this trophy regards the Nazi Zombies mode. For the record, the Bombers are an Elite variant of the zombies appearing starting with Wave 11. In order to fulfill the goals of this achievement, try to sneak up on the bomber by remaining unnoticed or by focusing his attention on another member of the team. It would be best to weaken the bomber with firearms earlier, as the Spade does not allow for heavy damage and in the meantime, the monster can of course respond with its own attacks.
Lightning Handler
Trophy type: bronze
How to unlock: build a Tesla weapon in the last Reich.
Comment: this trophy regards the Nazi Zombies mode. Building a Tesla Gun requires spending a large amount of time on the map and interacting with other objects from the surrounding environment. As a result, you have to focus more on exploration and less on fighting zombies.
White Knuckles
Trophy type: bronze
How to unlock: without getting hit, survive three waves of pests in one game in the Last Reich.
Comment: this trophy regards the Nazi Zombies mode. Pests are one of the varieties of monsters and their distinguishing feature is that they can move faster than "normal" zombies. They also make distinctive sounds that intensify when they are closer to your character.
Pests don't appear in every wave. Expect them to arrive in waves 5, 10 and 15. While fighting these waves, you cannot be hit by pests or any other monsters. Fortunately, in other waves, this requirement does not apply.