Appendix - Challenges - Arm and Wire Action category | Challenges Bionic Commando Guide
Last update: 11 May 2016
Here's a list of all challenges from Arm and Wire Action category:
First Swing Requirements: Swing on a rope. Comments: You can complete this first challenge right after you've received it by grabbing the nearest object and swinging once. Reward: New challenge.
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Kick in the Back Requirements: Perform a Zip Kick move twice on a single opponent. Comments: This is also a very easy achievement - you can complete it by attacking the first opponent you meet.
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Leap Up! Requirements: Perform a Leap Up move. Comments: Fulfill this side challenge right away, while you're still inside the building.
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Hand-to-Hand Requirements: Defeat an opponent in hand-to-hand combat. Comments: Use melee hits activated by pressing the B button on one of the first opponents you meet. Reward: Light Armor.
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Reel In Requirements: Reel yourself in three times. Comments: Similar difficulty level to First Swing and Leap Up! challenges. Reel yourself in right away, while you're still inside the building.
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Swinger Requirements: Swing three times in a row. Comments: I would recommend that you complete this challenge while you're still in Ascension City Downtown I. Reward: New challenge.
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Speed Swinger Requirements: Swing five times in a row. Comments: Just as before, do this while you're still in Ascension City Downtown I Continued, because otherwise you would have problems finding a good spot. Reward: New challenge.
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Monkey Man Requirements: Swing longer than 30 meters without touching anything. Comments: Remember that you won't be allowed to touch other objects, not just the ground.
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Train Block! Requirements: Pull down the train. Comments: You won't have to think too hard, because completing this challenge is mandatory if you want to continue with the mission. Reward: New challenge. | |
Train Wreck Requirements: Pull down three trains. Comments: Notice that you will have to pull down only two trains, because the first one is from the previous objective. Also - you'll encounter more trains than the required three, so you won't have to spend too much time searching for them.
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Incoming! Requirements: Kill a single enemy unit using Death from Above ability. Comments: You don't have to complete this objective right away. Wait for a good moment before you land on someone else's head. Rewards: New challenge, Ammunition Upgrade 2.
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Worthy Foe Requirements: Kill three mechs in hand-to-hand combat. Comments: I guess you may feel confused, because zip kicks are also part of hand-to-hand combat and that's how you should eliminate all three mechs. I would recommend completing this assignment as soon as possible, before you start encountering upgraded Biomechs. Reward: The Bullet Hoser.
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Jabber Man Requirements: Kill 10 enemies using hand-to-hand combat. Comments: The good moment to complete this objective is the industrial zone where you'll encounter a lot of enemy snipers. Reward: New challenge. | |
Feel the Beat, Y'all! Requirements: Kill 30 enemies using hand-to-hand combat. Comments: Very similar assignment to Jabber Man. Keep attacking enemy units, focusing on eliminating the snipers using hand-to-hand techniques. Reward: Bionic Armor.
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Barrage Requirements: Kill three guards using a single Death from Above attack. Comments: Once again - you shouldn't be in a lot of hurry. Be patient until you encounter a larger group of enemy soldiers. Reward: New challenge.
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Receiving End Requirements: Throw an object at the opponent. Comments: A simple assignment you have to accomplish if you plan on receiving harder challenges. I would recommend to fulfill it during the Polycraft duel or when you enter the caves. Reward: New challenge.
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The Pinball Effect Requirements: Kill two enemies with a single throw. Comments: You shouldn't have problems completing this challenge during your stay in the caves. Collect a rock and throw it at a small group of enemy soldiers and if you're lucky at least two of them will die instantly. Reward: New challenge.
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Pull! Requirements: Destroy a Polycraft using a Throw ability. Comments: Sadly this won't apply to the first flying machine you've destroyed prior to receiving this assignment. As a result you'll have to wait until you leave the cave complex.
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The Pitcher Requirements: Kill 50 soldiers using the Throw ability. Comments: Keep using objects from the environment and eventually you won't have to worry about this task anymore.
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Shellshock Requirements: Kill 5 soldiers using a single Death from Above attack. Comments: This is a successor to Barrage assignment. Make sure to choose your spot carefully and land in the middle of the group. You can also try injuring enemy soldiers prior to attacking them with this ability.
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Whoo-paah! Requirements: Kill a guard using a Whip Spin attack. Comments: This is a very easy challenge and the sole purpose of it is to familiarize you with this move works. Press Y+B when your adrenaline bar is fully charged and while standing next to an enemy. Rewards: New challenge. Super Charges.
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Lash Out Requirements: Eliminate four guards with a single Whip Spin attack. Comments: You don't have to complete this assignment right away. Find a larger group, stand in the middle of it and initiate the attack. Reward: New challenge.
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Go To Heaven Requirements: Use the Kite ability to eliminate a single enemy unit. Comments: This is a very simple achievement. All you have to do is to grab the opponent, lift him up in the air and use your firearm to kill him before his body touches the ground. Reward: New challenge.
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Down To Earth Requirements: Use the Kite ability to throw an opponent at an another guard. Requirements: This challenge has a similar start to Go To Heaven, because you will have to grab one of the opponents. The next step is to throw him at one of the other guards, like you did with the objects from the environment. Reward: New challenge.
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Shoot 'Em Up! Requirements: Use the Kite ability to eliminate 15 enemy guards. Requirements: Very similar objective to Go To Heaven, aside from you having to eliminate more enemy units. A good idea to hunt them down is while you're inside the caves. Reward: Faster Reload 2.
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Crowd Control Requirements: Eliminate six guards with a single Whip Spin attack. Comments: You can wait until you've advanced to the final levels of the game, because that's when you'll be encountering large groups while exploring small rooms. Reward: New challenge.
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Whip 'Em Good Requirements: Kill 50 guards with Whip Spin attacks. Comments: This is the final assignment from this group. You shouldn't have any problems completing it as long as you don't forget to use this attack whenever your adrenaline bar is fully charged.
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