Melee weapons in ATOM RPG
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ATOM RPG features numerous weapons. The majority of them are firearms, but ATOM RPG also has a few melee weapons. This page contains information on various melee weapons, their descriptions, and information about their damage.
Stats impact on melee weapons
Your use of melee weapons is determined by two stats.
Melee Weapons:
Impact on the gameplay: determines power of your melee attacks.
Black Belt:
Impact on the gameplay: you are better at using melee weapons than firearms.
Impact on the stats: +1 Endurance, +15 Martial Arts, +15 Melee Weapons, -5 Dodge.
Melee weapons available in the game
Punch:
Requirements - none.
Damage - 1
Required action points - 3/4
Kick:
Requirements - none.
Damage - about 3
Required action points - 3/4
Brick:
Requirements - 4 dexterity.
Damage - ok. 3
Required action points - 3/4
Stone knife:
Requirements - 3 dexterity.
Damage - 1/10
Required action points - 3/4
Stone tool:
Requirements - 3 dexterity.
Damage - 1/8
Required action points - 3/4
Frying pan:
Requirements - 5 dexterity.
Damage - 6
Required action points - 5/6
Club:
Requirements - 6 dexterity.
Damage - 10/15
Required action points - 4/5
Rusty knife:
Requirements - 3 dexterity.
Damage - 1/10
Required action points - 3/4
Knife:
Requirements - 3 dexterity.
Damage - 2/13
Required action points - 3/4
Qualitative knife:
Requirements - 3 dexterity.
Damage - 4/15
Required action points - 3/4
Taiga Machete:
Requirements - 5 dexterity.
Damage - 15/28
Required action points - 4/5
Axe:
Requirements - 7 dexterity.
Damage - 7/17
Required action points - 5
Shovel:
Requirements - 5 dexterity.
Damage - 3/10
Required action points - 7
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