Campaign - Strategic points WH40k: DoW2 Guide
Last update: 11 May 2016
There are three kinds of strategic points located on the battlefield - Imperial Shrines, Automated Foundries and Communication Arrays.
Why do I need strategic points?
Taking over these structures has many pros. First of all, you can reinforce your units at these points, second of all they get you additional experience, and, last but not least, they allow access to certain kinds of support in your next missions.
There are usually two strategic points on each map. During your missions you will be able to secure only one of them, but since you're going to revisit most of the maps it shouldn't be hard to get both of the points in time.
You secured the western point? No worries, on your next visit you will be able to secure the other.
Bonuses provided by strategic points.
As mentioned before, strategic points provide certain bonuses in your next missions.
Imperial Chapels allow the use of force fields which, for short periods of time protect your units from enemy attacks.
Communication Arrays allow you to call in artillery support, a perfect weapon against vehicles, large groups of enemies and some of the toughest enemies.
Automatic Foundries provide you with the most important kind of support - turrets that can be placed on the battlefield. The turrets are pure gold and make fighting bosses a lot easier. Whats more, gaining control of the turret grants you special experience bonus.
The number of turrets that can be called in, artillery strikes etc depends on the number of building controlled on a planet. The more you have under your control, the more bonuses will be available.