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Total War Three Kingdoms Guide by gamepressure.com

Total War Three Kingdoms Guide

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Army structure - which units to choose in Total War Three Kingdoms? Total War Three Kingdoms guide, tips

Last update: 30 May 2019

During the game in Total War: Three Kingdoms, you will quickly take part in battles with other armies consisting of different types of units, in various proportions. What units are used in the army depend on the player's individual preferences. However, it's worth remembering about a few things that can have an impact on your success on the battlefield. These have been described in this section.

Army - basic information

Total War: Three Kingdoms has introduced significant changes in the functioning of the army to the series. There is no longer a single "commander" who has 19 other units assigned to him. Instead, there can be up to 3 generals (including the army leader) inside the army, and up to 6 detachments of any units - infantry, cavalry, ranged shooters or artillery, that are assigned to each of them. It makes the player more attached to the units. Additionally, units can receive bonuses from General, to whom they are subordinates. Other generals (in most cases) do not affect the efficiency of the troops which are not assigned to them.

Army - how to select the best composition?

Optimally a good army consists of the following: 6 infantry units, 6 units of cavalry, 4 units of archers and 2 units of siege weapons. - Army structure - which units to choose in Total War Three Kingdoms? - FAQ - Total War Three Kingdoms Guide
Optimally a good army consists of the following: 6 infantry units, 6 units of cavalry, 4 units of archers and 2 units of siege weapons.

Keeping in mind the above paragraph, you should remember that it is worth hiring specific units for a particular General. Strategist is perfect with ranged units and artillery away from the center of the battle offering many powerful bonuses to these units. In turn, Champion or Vanguard may work better in the center of the battle. This should be adhered to, as it will increase the effectiveness of the troops to the maximum. As for the composition of the army, it is necessary to pick them up in this way:

  1. General with a class of Commander or Vanguard - for this type of General, it is better to choose cavalry units, cause they're quite dependent from them. If it's the cavalry for ticking action is worth choosing lightweight or medium variant. If it's for longer fights, then choose the heavy variant.
  2. General with a class of Strategist - for this General ranged units and siege machines are the greatest choice, because this General works best in the rear.
  3. General with a rank of Champion or Sentinel - this General is best suited for infantry units, the effectiveness of which he can strengthen a lot.

If we are talking about the number of units and squads in the army, it is necessary to adhere to the following rule - 3-4 units of cavalry, 3-4 units of shooters/ranged units, 3 units that are effective against enemy cavalry and the rest of the free slots - just for infantry. Also, try to push 1-2 units of siege engines - these will be useful both during the attack and in defense. They will give you a huge advantage over the enemy. Especially if he doesn't have this kind of equipment. This type of army will be effective against any hostile military formation.

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