Natla's Mines 2 | Walkthrough TR:A Guide
Last update: 14 May 2019
Leave the control room. Jump to the packages near the stairs. Leap up the big boxes near and climb on the upper green box. Jump to the package, which is hanging on the derrick's line. Move to the left behind the bend and jump to the platform behind you. | |
Go to the end of the platform. In the left wall is entry to corridor. Follow the tunnel, turn right and step down the ladder. Go forward and step down the ladder. | |
Move down on the bed of the room. Go to the other side of the chamber. Take blue fuse and back to the entry. Jump to the slant mound, then on the edge of the verge. Go behind the bend and jump to the pipe behind you. Climb on the top of the pipe and jump again on the verge. Go to the left. | |
Leap to the ledge in the wall. Jump from ledge to the ledge as you get to the niche. From the niche jump to grab the edge of the tunnel. Back to the tunnel and go to the control room. | |
Put the blue fuse in the slot. Push the button of the green fuse and then button of the blue fuse. The hanging package will break the roof of the glassed room. Go there, jump to the box and then leap to the roof. Go inside the room and take two pistols. Shoot at the window and jump through the hole. | |
Follow the tunnel, which is leading along the lines, on the left side of the control room. Close to the glassed cabin, get on the trolley before the cabin and jump to the mining machine. Shoot at the window. Go to the pulpit and push the button - the machine will move on the line. | |
Get on the bottom part of the machine. Turn on it. The machine will be going to the control room. Suddenly Larson will appear. He took one of the fuses and doesn't want to give it back to you, so... | |
The fight depends on the pushing proper direction keys. It will be a short battle. After the win take blue fuse and shotgun. | |
Go to the control room and put the blue fuse on its place. Push the near button - the line will be unlocked. Back to the machine and turn it on. After two turns the path will end - the wall with two logs appears, but the drill will break it. | |
Leave the machine and go to the cave with lava. Jump to the platform on the left, then on the pillar and on the chute. Jump to the next chute and leap to the small part of the structural which is behind you. Go to the left and jump to the next edge. Then leap to the platform behind you. | |
Jump to throw the line on the bend. Leap to the chute, then on the bar in the pillar. |