Chapter six - Dan - part 2 The Next Big Thing Guide
Last update: 11 May 2016
Cross a line between a mere mortal and a hero
You have to convince Scream Queen and Night Master to help you with unmasking FitzRandolph. You need really good argument. Give one of them tickets for a boxing match.
Prepare to swap films
After you go to the corridor, you'll see FitzRandolph going inside his office (double door). Follow him and talk to him on all subjects (also about quitting smoking). Then head to the elevator (to the right). Go down to the lab. Locate a place where Flay is. Take a tea-bag which lies on a table.
Return to the lab (a cursor at the bottom of the screen), and use the steel door on the right. Go to the cave and using tea bag take some gunpowder from the barrel which stands under rocks on the right. Go again to the lab and head to offices of MKO Studios (take the elevator on the right). Go to the projection room door (on the right) and stick a bag with gunpowder into its hole. Now you have to set fire somehow.
Go the FitzRandolph's office. Convince him to quit smoking. You'll receive his incandescent pipe. Go out to the corridor and set fire to the gunpowder in the door using the pipe. This way Dan will get a steam gun.
Take the elevator and go to the lab. Head to the backroom and then go along a rock tunnel to the right. There are three characters stay behind a glass: Big Albert, Poet and Intangible Man. He would be perfect choice for swapping films if he is invisible. Unfortunately he is smeared with paint. Clean him with the steam gun.
Now, just use the FitzRandolph distraction and artfully prepared plan will be successful.