Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

The Next Big Thing Game Guide & Walkthrough by gamepressure.com

The Next Big Thing Game Guide & Walkthrough

Table of Contents

Chapter six - Dan - part 2 The Next Big Thing Guide

Last update: 11 May 2016

Cross a line between a mere mortal and a hero

1 - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough
You have to convince Scream Queen and Night Master to help you with unmasking FitzRandolph - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough

You have to convince Scream Queen and Night Master to help you with unmasking FitzRandolph. You need really good argument. Give one of them tickets for a boxing match.

Prepare to swap films

2 - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough
After you go to the corridor, youll see FitzRandolph going inside his office (double door) - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough

After you go to the corridor, you'll see FitzRandolph going inside his office (double door). Follow him and talk to him on all subjects (also about quitting smoking). Then head to the elevator (to the right). Go down to the lab. Locate a place where Flay is. Take a tea-bag which lies on a table.

3 - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough
Return to the lab (a cursor at the bottom of the screen), and use the steel door on the right - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough

Return to the lab (a cursor at the bottom of the screen), and use the steel door on the right. Go to the cave and using tea bag take some gunpowder from the barrel which stands under rocks on the right. Go again to the lab and head to offices of MKO Studios (take the elevator on the right). Go to the projection room door (on the right) and stick a bag with gunpowder into its hole. Now you have to set fire somehow.

4 - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough
Go the FitzRandolphs office - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough

Go the FitzRandolph's office. Convince him to quit smoking. You'll receive his incandescent pipe. Go out to the corridor and set fire to the gunpowder in the door using the pipe. This way Dan will get a steam gun.

5 - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough
Take the elevator and go to the lab - Chapter six - Dan - Walkthrough - The Next Big Thing - Game Guide and Walkthrough

Take the elevator and go to the lab. Head to the backroom and then go along a rock tunnel to the right. There are three characters stay behind a glass: Big Albert, Poet and Intangible Man. He would be perfect choice for swapping films if he is invisible. Unfortunately he is smeared with paint. Clean him with the steam gun.

Now, just use the FitzRandolph distraction and artfully prepared plan will be successful.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Focus Home Interactive or Pendulo Studios. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.