The Barrow-downs - p. 2 | Chapter 2 LotR: War in the North Guide
Last update: 11 May 2016
Search this hall after getting rid of all enemies. There are a lot of urns and two heaps of items. If you play as Andriel, cast a spell on the wall on the right. It's the [SECRET 5/9 for Andriel] and behind the magic wall you will find a small room with urns, two heaps of items and a chest you can search.
But it's not the end of secrets. If you play as Farin, examine the left wall (looking from the entrance to the hall) . You can break it - it's the [SECRET 6/9 for Farin]. Behind the broken wall there is a small room with a heap of items in the corridor, and further there are two chests and several urns.
Run out of the tomb and go left. There is the small spot to the left of the glowing portal. You'll find a flower, mushroom, shrine and heap of items there. Use the glowing portal to move to the next part of the level.
A fight with a boss awaits you, the Barrow-Wight. He will appear in front of you, surrounded with rocks and he'll be throwing them at you once in a while - dodge then. For now you can only injure the boss by using a ranged weapon. Shoot, dodge and let your companions take care of the zombies the boss summons.
After a moment the Barrow-Wight will move on a rock right to your left. The tactics doesn't change. It is worth knowing that if you're standing in Andriel's healing sphere, then the rocks thrown by the boss won't harm you. Near the end, the Barrow-Wight will teleport on the ground. From now on you can use melee attacks but watch out for his blows - they're quite powerful.
Destroy all shrines in this area after eliminating the boss (there's a flower on the right). Run into the tomb destroying all urns on the way (the game will be saved automatically). You'll reach a big hall - do the same here. Don't go right yet, run to a small room facing you instead. There's a chest and a heap of items. Search them and come back to the previous hall.
A lot of zombies and spirits-warriors will emerge from the ground, while near the entrance to the tomb some archers will appear as well. It's a very difficult battle, especially because of the spirits-warriors who can easily surround and kill you. Remember to heal your companions! If they both fall, lure the enemies in front of the tomb and then return to your friends and start getting them on their feet. This way, you'll gain some time before any of the enemies interrupts the healing.
The road further leads to the right and downstairs. On the way destroy urns and prepare for another heavy fight. A big number of spirits-warriors will slowly appear in front of you. Try to weaken them with arrows before they reach you. Then fight in a tight corridor thus making it impossible for them to surround you.
The fight with zombies and archers will be much easier after knocking out most of the spirits-warriors. Even though new will appear it won't be a problem. After the death of the last of the undead you'll complete the [SIDE QUEST] The Last Sons of Cardolan. Search the room - there are several urns here and some mushrooms on the left. If you play as Farin, examine the wall on the left. Destroy it - it's the [SECRET 7/9 for Farin].
Behind the destroyed wall there's a corridor leading to a small room where you'll find a lot of urns and a heap of items. This, however, is not all. Andriel can examine the right wall and cast a spell on it. It's the [SECRET 8/9 for Andriel] but you'll be able to get to it only after switching the character by the game saving point (there's one nearby).
There is another small hall behind the false wall. Inside there are urns, a heap of items and a chest you should search. Now, return to the great hall now and turn left. Run through the corridor to the exit of the tomb (destroy urns on the way), and then turn right. The game will be saved automatically.
Several archers will appear on the right. You will kill all from a distance easily. Stand in the middle of the glade and more enemies will appear - a few spirits-warriors. There aren't many, so you also won't have any trouble with them. On the right there's a shrine and a heap of items, while on the left - mushrooms.
The road further leads to the left, but for now choose the right road. Destroy a shrine on the way and keep searching heaps of items (a mushroom is by the second one) till you reach the top of the hill. There is a flower on the left and a place with items hidden in the stone on the right. It's the [SECRET 9/9 for Eradan]. Come back to the glade using the same path you arrived here.
On the left, before the glowing portal there's a flower. Use the portal and run forward. On the right there is a teleport - it's good to use it and return to Sarn Ford to complete the side quest [SIDE QUEST] Athelas.
When you find yourself in Sarn Ford, run forward and then right by the great statue. You will reach the camp. Enter the tent and talk to Silanna. This way, you will complete the [SIDE QUEST] Athelas and receive a reward (unlock it in your inventory and choose one item). Go back to The Barrow-downs (after leaving the tent go right).
Run forward after reaching The Barrow-downs. The Barrow-Wight will appear in front of you again. The way you should fight him doesn't change. The only difference is that this time he'll be throwing several rocks - not one - at you, which means you need to be careful. Shoot at him till he moves to the right side. Do the same till he appears among the shrines in the middle of this place.
Then, either use a ranged weapon (provided you have ammo, if not - destroy some shrines here), or run up to the Barrow-Wight and use melee attacks. After you've killed him, destroy all the shrines (in the middle and on the borders of this place) and use the opposite glowing portal to finish this level. You will unlock the [ACHIEVEMENT] Tracker.