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Teamfight Tactics Guide by gamepressure.com

Teamfight Tactics Guide

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LoL Teamfight Tactics - Synergies / Classes Cheatsheet
LoL Teamfight Tactics - Synergies / Classes Cheatsheet
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Synergies in Teamfight Tactics Teamfight Tactics Guide, tips

Last update: 14 November 2019

NOTE! Set two synergy from Rise of the Elements can be found here: "https://www.gamepressure.com/teamfight-tactics/set-2-rise-of-the-elements/z1cbf6"

Synergies are special skills, passive and active, that heroes get if they are in the same army with other heroes of the same origin or class. They are totally essential and must be taken into account when planning your army.

  1. Heroes of different types are taken into account in synergy. If we have two Garens, they are not considered two Noble characters.
  2. Some classes are most useful in the early stages of the game, others in the middle, and others late in the game. Keep this in mind and don't be afraid to change your strategy and sell some of the heroes.

Below, you will find tables with all the synergies. Numbers at the beginning of the description indicate the number of characters of the given kind / class, required for synergy. In addition, some synergies have several levels depending on the number of champs of a certain origin / class.

Origins

Origin

Synergy

Heroes

Demon

2/4/6 - has a 40% chance to burn 20 opponent's mana and recover 15/30/45 mana.

Varus, Morgana, Aatrox, Swain, Elise, Evelynn, Brand

Dragon

2 - Dragons receive 83% magic resistance.

Shyvana, Aurelion Sol, Pantheon.

Exile

1 - Exile starts a fight with a shield worth 100% of your health if he stands at least two fields from other units.

Yasuo.

Glacial

2/4/6 - has a 25%/35%/45% chance to stun enemy for 2 seconds on hit.

Braum, Ashe, Sejuani, Lissandra, Volibear, Anivia

Hextech

2/4 - At the beginning of a fight, you throw a bomb, which for 8 seconds disables enemy items in an area of 1/2 fields from the target.

Camille, Jayce, Vi, Jinx

Robot

Start battle with a full mana.

Blitzcrank

Imperial

2/4 - double damage to one/all heroes of the Imperial faction.

Draven, Darius, Katarina, Swain.

Noble

3/6 - +50 armor and 25 treatment on hit for a random companion/army.

Fiora, Vayne, Leona, Garen, Lucian, Kayle

Ninja

1/4 - get 50/70 damage points to AD and AP for ninja.

Kennen, Shen, Zed, Akali

Pirate

3 - you get a max of 4 additional coins for each PVP round.

Graves, Gankplank, Pyke, Miss Fortune, Twisted Fate

Yordle

3/6 - Attacks against your yordles have a 35%/60% chance of being missed.

Tristana, Poppy, Kennen, Lulu, Veigar, Gnar

Phantom

2 - curses a random enemy champion, lowering his health amount to 100 points.

Mordekaiser, Karthus, Kindred

Wild

2/4 - every attack adds a Fury buffy. You can have max 5 stacks of it on one unit. Each stack increases unit's attack speed by 12%. Works only for Wild units / for all + attacks cannot miss.

Warwick, Ahri, Gnar, Nidalee, Rengar.

Void

3 - Void residents deal inevitable damage.

Kha'zix, Rek'sai, Kassadin, Cho'goth

Classes

Class

Synergy

Champs

Assassin

3/6/9 - Critical damage increased by 75/150/225% and Critic Strike chance by 10/25/40% for all assassins.

Kha'zix, Zed, Evelynn, Akali, Pyke, Katarina, Rengar

Blademaster

3/6/9 - 35% chance on hit to perform one/two/four additional attacks.

Fiora, Aatrox, Draven, Shen, Gankplank, Yasuo, Camile.

Brawler

2/4/6 - +250/+500/+900 health points for all Brawlers.

Warwick, Blitzcrank, Cho'goth, Rek'sai, Volibear, Vi.

Elementalist

3 - Summons an Elementalist in each battle.

Lissandra, Brand, Kennen, Anivia

Knight

2/4/6 - all allies ignore 25/35/65 damage from all sources.

Darius, Mordekaiser, Sejuani, Garen, Poppy, Kayle.

Guardian

2 - +50 armor bonus for heroes who start a battle next to them.

Braum, Leona, Pantheon.

Gunslinger

2/4/6 - get a 50% chance of attacking one/two/three additional units within attack range.

Graves, Lucian, Miss Fortune, Tristana, Gankplank, Jinx.

Knight

2/4 - with each attack Scouts have a 30/70% chance to double their attack speed for 3 seconds.

Vayne, Ashe, Varus, Kindred.

Ranger

3/6 - during shapeshifting they get 60/120% additional health.

Nidalee, Shyvana, Elise, Gnar, Swain, Jayce.

Shapeshifter

3/6/9 - increases army's magical damage by 45/100/175 points.

Kassadin, Lulu, Morgana, Karthus, Ahri, Veigar, Aurelion Sol, Twisted Fate.

Sorcerer

3/6/9 - Critical damage increased by 75/150/225% and Critic Strike chance by 10/25/40% for all assassins.

Kha'zix, Zed, Evelynn, Akali, Pyke, Katarina, Rengar

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