Powers | Walkthrough SW: TFU II Guide
Last update: 11 May 2016
Saber
Rank I | Rank II | Rank III |
Standard Lightsaber fighting techniques | Cost - 20 000 Increased damage, adds another combo | Cost - 45 000 Increased damage, adds a new attack type |
Force Push
Rank I | Rank II | Rank III |
Pushes back the enemies. You can charge it by holding down the button | Cost - 16 500 Increased damage, force and area of effect. Adds a new attack | Cost - 45 000 Increases the damage, force and area of effect |
Force Lightning
Rank I | Rank II | Rank III |
Shocks the enemies with lightning | Cost - 20 000 Temporarily stuns the enemies. You can shock up to three enemies at a time | Cost - 52 000 Increases the time of the paralysis. You can shock up to five enemies at a time |
Force Grip
Rank I | Rank II | Rank III |
Allows you to grab an item or enemy and throw him | Cost - 22 500 You can pick up two objects or enemies at a time | Cost - 52 000 You can pick up three objects or enemies at a time |
Mind Trick
Rank I | Rank II | Rank III |
Lets you influence the mind of the enemy, forcing him to fight on your side or commit suicide | Cost - 20 500 Works on two enemies at a time | Cost - 50 000 Works on three enemies at a time |
Saber Throw
Rank I | Rank II | Rank III |
Lets you throw both sabers. You can charge it up to increase the effect | Cost - 25 000 Increased damage. The sabers attack more enemies | Cost - 50 000 Increased damage. The sabers attack more enemies |
Force Repulse
Rank I | Rank II | Rank III |
Pushes back and causes damage to the surrounding enemies. You can charge it to increase the effect | Cost - 25 000 Increased damage | Cost - 50 000 Significantly increases the force and damage. Weaker enemies become disintegrated |