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The Amazing Spider-Man 2 Game Guide & Walkthrough by gamepressure.com

The Amazing Spider-Man 2 Game Guide & Walkthrough

Table of Contents

No one is safe! | Walkthrough The Amazing Spider-Man 2 Guide

Last update: 11 May 2016

Level 1 - The Theater

Audiolog #6 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Audiolog #6

Go to the theater. Once there, after you end the conversation, go left, where there is audiolog #6 behind the armchairs.

Upgrade crate #1 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #1

As you go alongside the wall, you will find an upgrade crate.

Audiolog #7 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Audiolog #7

TO the left of the stage, behind the table, there is audiolog #7.

Upgrade crate #2 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #2

In one of the armchairs, in the front row, there is an upgrade crate.

Audiolog #8 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Audiolog #8

Walk through the door, into the corridor. Across the door, there is audiolog #8.

Enter the venting shaft - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Enter the venting shaft

Approach the door opened ajar, to put on the outfit. Use the web to remove the grate and enter the venting shaft.

The hostages - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The hostages

After you walk out, you will notice three hostages and the Russians guarding them. Eliminate them.

Upgrade crate #3 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #3

To the left of the venting shaft exit, there is an upgrade crate.

Upgrade crate #4 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #4

On the left side of the room, there is another crate, on the boards at the wall.

Audiolog #9 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Audiolog #9

Approach the models at the end of the room. On the wooden scaffolding, there is audiolog #9.

Upgrade crate #5 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #5

You can find one more crate at the other side of the balustrade of the model with white columns.

Audiolog #10 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Audiolog #10

Audiolog #10 is at the exit gate, on the scaffolding at the wall.

Jamesons Photo #3 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Jameson's Photo #3

Take a photo of the chest with violet cloth, to obtain Jameson's Photo #3. It is on the floor, at the wall with the model.

Open the gate - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Open the gate

Once you deal with the opponents and free the hostages, you can open the gate. Use the web to pull the weight and hop to the other side, quickly, because the gate will soon slam shut.

Upgrade crate #6 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #6

Another upgrade crate is next to the forklift.

Upgrade crate #7 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #7

The final crate at the theater is on the left side, across the door to the corridor.

Look right - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Look right

Behind the curve of the corridor, time slows down - you need to look right, where the opponent is attacking from. Press the action key to dodge.

Defeat the Brute - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Defeat the Brute

Outside, deal with the Brute and the three goons. Remember that, to deal a blow to the larger opponent, you need to use the Seismic-Blast before that.

talk to Fisk - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
talk to Fisk

After the battle, you will return to the theater. Approach the counter, first, and talk to Fisk. Now, you can leave the theater.

Level 2 - The Docks

Upgrade crate #1 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #1

After you reach the docks, walk over pipes. In the spot where the pipes curve, you will notice an upgrade crate.

Eliminate the opponents from above - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Eliminate the opponents from above

First of all, deal with the snipers from the building on the right. You can take them both out silently, by approaching them from behind.

Upgrade crate #2 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #2

On the lower roof of the same building (to the right of the entrance) there is the second crate.

Upgrade crate #3 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #3

Get now to the tall crane on the left. Atop the crane, there is a crate.

Upgrade crate #4 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #4

At the other end of the crane, there is another upgrade crate.

destroy the devices - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
destroy the devices

Get rid of the criminals guarding the device and destroy it.

Upgrade crate #5 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #5

Make it over to the building opposite the entrance. In front of it, closer to the bay, there is a crate.

Jamesons Photo #4 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Jameson's Photo #4

Turn back and opposite the building next to containers, you will notice a robot. Approach it and take a photo for the collection Jameson's Photo #4.

Brute - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Brute

The next device is being guarded by a Brute. Defeat it with the Seismic-Blast and combos. Then, destroy the device.

Upgrade crate #7 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #7

Among the containers, there is an upgrade crate. The three enemies can be eliminated by throwing the crate, suspended from the crane, onto them. However, you then need to use the spider web, quickly, to tie them to the ground.

Upgrade crate #8 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #8

The next upgrade crate is among the containers, towards the entrance.

Upgrade crate #9 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #9

The ninth upgrade crate is at the barrels, at the docks entrance.

Surprise the opponent - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Surprise the opponent

Go towards the hangar on the right. At the flaming barrel, there are two Speeds. First of all, eliminate the guard from above, to prevent being spotted, and throw a gas barrel at the women, which is located to the right of them (requires Throw skill).

Blow up the barrel and entangle the opponents - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Blow up the barrel and entangle the opponents

Do not forget to tie them to the ground, before they get back up.

Upgrade crate #10 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #10

In front of the hangar entrance, there is tall wall of containers - inside, there is an upgrade crate.

Upgrade crate #11 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #11

The last upgrade crate is on the hangar's rooftop.

Audiolog #11 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Audiolog #11

Audiolog #11 can be found at the hangar on the right, on the whit truck in front of the entrance.

Level 3 - Hangar

The venting shaft - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The venting shaft

The warehouse is the last building on the right. On the rooftop, there is a venting shaft, which you can take to get inside.

Attack the first opponent - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Attack the first opponent

After you enter, you will notice a hostile sniper - take him out quietly.

Upgrade crate #1 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #1

Jump onto the pipes under the ceiling. On the right, you will notice a crate.

Upgrade crate #2 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #2

The second upgrade crate is on the same pipe, at the other side.

Upgrade crate #3 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #3

After you rappel at the end of the same pipe, among the barrels, you will find the third crate.

Upgrade crate #4 - entrance - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #4 - entrance

Climb into the venting shaft, where you will find the fourth upgrade crate.

Upgrade crate #4 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #4

In the venting shaft, you will find the last-but-one upgrade crate.

Upgrade crate #5 - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #5

The fifth crate is on the catch of the crane, at the end of the shaft.

The sniper - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The sniper

The hostage is being watched by snipers, from both sides. First of all, take out the one on the left. Then, the other one.

Free the hostage - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Free the hostage

Get rid of the last three opponents. Then, free the hostage.

The hunter and the hunted! - Cletus Kasady

Meet up with Kraven - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Meet up with Kraven

The next mission consists of two activities only: first, meet up with Kraven.

CK - No one is safe! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
CK

After the cutscene, you will start the fight with Cletus Kasady. The fight is a piece of cake, because the opponent is neither tough, nor does he have any superpowers. You can use all of the techniques that you know, on him. After the battle, walk over to the destination point of the next mission.

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