Spider-Man Miles Morales: Visor Mods - List Spider-Man Miles Morales guide, walkthrough
Last update: 26 February 2021
On this page for the Spider-Man Miles Morales tutorial you will find information on the Visor Mods, learn what they are for and learn about all the possible upgrades.
Miles will begin using the Visor while completing the 6th main mission, Harlem Trains out of Service. Hold down L2 to enter aiming mode and use the right analogue to move the scope around the screen. Mark all enemies with the visor, they will be highlighted in red from now on, even when they disappear from your sight. If you approach an enemy marked with a viewfinder and his status is "certain", you can perform a silent elimination.
You can find the viewfinder modifications in the 2nd tab after pressing the touchpad. You can simultaneously activate 2 of the 13 upgrades and exchange them freely, even during a skirmish. You will buy some modifications with activity tokens, earned by completing side missions or activities from the FNSM App, and parts you find in Underground caches. Specific costumes are required to unlock the other upgrades.
Below is a list of all 13 modifications:
- Optic Triangulation
- Perfect Sight
- An Eye for Supplies
- Eyes on Target
- Residual Venom
- Eyes in the Back of My Head
- Trick Master
- Untrackable
- Ghost Strike
- Reclaimer
- Venom Overclock
- Bam! Pow! Wham! (Bam! Pow! Wham!)
- Threat Sensors
Optic Triangulation
Requirements:
- level 3
- 8 activity tokens
Scanning marks enemies through walls. They will be marked until you turn off sneak mode.
Perfect Sight
Requirements:
- level 5
- 14 activity tokens
- 2 parts
Increases the time to perform a perfect dodge.
If your spider senses are red, pressing the wheel at the last moment will give you a perfect dodge, making you temporarily invulnerable and briefly slowing down time.
An Eye for Supplies
Requirements:
- level 5
- 10 activity tokens
- 1 part
Increases the frequency of gadget ammunition drops.
Eyes on Target
Requirements:
- level 10
- 10 activity tokens
Scanning causes a line to be drawn between the enemy and all other enemies that can currently see it.
Residual Venom
Requirements:
- level 10
- 11 activity tokens
The energy left after a successful venom attack becomes visible and can be absorbed through contact to provide more venom power.
Eyes in the Back of My Head
Requirements:
- level 10
- 14 activity tokens
- 3 parts
Automatically activates camouflage immediately before detection in stealth mode.
Trick Master
Requirements:
- Brooklyn Visions Academy suit
Provides additional venom power for performing aerial tricks.
Untrackable
Requirements:
- T.R.A.C.K. Suit.
Reduces damage received from ranged attacks by 25%.
Ghost Strike
Requirements:
- Crimson Cowl Suit
Enemies cannot hear the elimination by spider attack when you use camouflage.
Reclaimer
Requirements:
- Purple Reign Suit
Refreshes 1 piece of gadget ammunition after performing a silent elimination with a melee attack.
Venom Overclock
Requirements:
- S.T.R.I.K.E. Suit
The lower the health level, the faster the venom power increases.
Bam! Pow! Wham! (Bam! Pow! Wham!)
Requirements:
- Into the Spider-Verse Suit
With this modification, you will get a glimpse into the Spider-universe and experience combat sound effects from another Earth!
Threat Sensors
Requirements:
- level 23
- 18 activity tokens
- 2 parts
- Starting a New Game
A perfect dodge causes time to slow down temporarily.