Follow An-Nasir | Chapter 3 - Florence, Italy Secret Files 3 Guide
Last update: 11 May 2016
Once you get inside the cell you'll notice that the man sleeps. So you have to wake him up somehow.
So take the wooden bucket from the corner of the cell. Go outside.
Fill the bucket with snow next to the prison or the building to the left. Return to the cell and wait until snow melts.
Now pour water from the bucket on sleeping merchant. Unfortunately when the man leaves the prison, Nina will fail to follow him and lose him in the alley.
Once you got your second chance, before you wake up An-Nasir again, you have to make sure that you won't lose him again in the alley with 3 exits.
So go there (head left after leaving the prison) and look around. Notice a sign on the wall to the right (over the bench) - it forbids street musicians after night fall and a fishmonger sign at the top of the building. A trash to the right of the bench and under it suggests that some musicians know already how fishmonger can be angry. In this situation play some song from the cell phone (use Max's cell phone on the bench or the wall sign).
Awaken angry fishmonger will throw at Nina fish offal. Take it.
Now return to the prison (cursor at the bottom of the screen) and go to the marketplace, where a cat is sitting next to the frozen fountain. Put fish offal in the iron mask taken from the prison and catch the cat into it.
Now go to the An-Nasir cell and put rest of fish offal into his pocket. Now you can pour water from the bucket on him to wake him up.
Once you get again in the alley with three exits and release the cat on any of them - he will follow the stink of fish and show Nina further way - the central exit. But it will turn put that the merchant has thrown away the fish guts and Nina doesn't know where he is now.
You got one more chance. Leave the cell and go through the alley left of the prison and then go straight forward. Once you get there take a closer look at recess on the ground, right at the beginning of the route. Pour water from the bucket on it, hoping that it will freeze and slow down fleeing merchant.
Return to the prison and take some snow to the bucket. Go to the cell and wake up An-Nasir in well-known way. Thanks to the icy puddle Nina will notice that the man has run to the right alley. Go there. Of course you'll find a place with 3 gates this time.
Once you get back to the dream inside the cell, leave it and move to the fireplace next to sleeping guards. Take some ashes. Now go to the place, where Nina has lately lost the merchant.
Use the ashes on one of the gates and Nina will automatically finish this action. Return to the cell and pour water on An-Nasir again.
Once you get to the place with three gates again, notice fingerprints of the merchant on the left gate. So go there. Unfortunately you'll get to the bridge with three exit paths - straight forward, left and right.
When you get to the alley with frozen path, look around for the ladder. It stands at the middle exit - take it.
In the last part of An-Nasir escape, use the ladder to clear the snow out of the eave-porch over the central gate (use the ladder on the eave-porch and then click it). Of course return now to the cell and wake up the merchant again.
Once Nina follows him, take a look at his footprints in snow - they lead to the right exit (behind the bridge).
Go there and Nina finally will manage to follow the merchant to the house of man whom An-Nasir has sold the amphora. Eavesdrop on the conversation between master and servant and Nina will figure out that the buyer of the precious artifact is Leonardo da Vinci.