Introduction | Civilizations Reus Guide
Last update: 11 May 2016
Since "your character" is the planet and Giants are your helpers, you need to make the surface cover in lush life. You can achieve that only by means of terraforming of dry lands with the help from the Giants and by reinforcing that life.
Villages are only created on welcoming lands (i.e. in the forest, in the desert or in the swamps) when there is a resource available (e.g. food). Then, out of nowhere, along comes a wanderer, who starts a village.
There are three kinds of villages: forest, desert and swamp. Each type has different characteristics, although, by providing excess resources of a given kind you can partially influence the choice of projects. The forest village prefers projects that carry a bonus to food, Desser villages prefers gold, so their projects are about increasing wealth, and Swap villages like taking on the projects connected with the development of science.