Greed | Civilizations Reus Guide
Last update: 11 May 2016
The phenomenon of greed, is a disadvantageous one and it grows when there is a large amount of resources within a village's boundaries, which it wants to use up quickly. The avarice is symbolized by red arrowheads that appear next to a given resource, shown in the above screenshot. The greater the difference between the "owned" and the possible amounts the greater the income and greed. The longer it lasts, the more red faces appear on the Greed bar.
As soon as it reaches a half of its length, the village starts waging wars against its neighbors. Still, it is reversible. Every lost battle decreases the bar by one. But, when it reaches its highest level, the villagers may turn against the Giants and you will have no other choice but re-convert the village and the villagers in a more direct way. You can achieve it by attacking the village which will cause the decrease in the greed bar.
The greediness of the villagers can be controlled directly by improving segments and endowing them with Danger or awe.