Vault - Anna, Ed, Ray, Bennet - p. 2 Resonance Guide
Last update: 11 May 2016
Approach the Small code panel.
Now you need to use the three buttons (indicated by squares) which correspond to the Fuse numbers you've previously used on the Fuse panel (circles). If you inserted the Fuses as instructed on the previous screenshot, press the buttons in the following order: 3 1 3 2 2 1 3 3. If you do it properly, the Bars will be lifted.
You'll have control over Anna. Approach the Vault computer. Then click on Touch to Start. You need to enter the Key Phrase which you don't know yet.
When you have control over little Anna, click on the Stairs. After the cutscene you'll be moved to the cemetery.
Open INV and drag Uncle's key on Father's grave.
Again, take the pencil and use it on a piece of paper to copy the letters from the tombstone to the paper. The letters in circles form Key Phrase. Select Back.
Use the keyboard to enter the Key Phrase, which is TE PROMETO. Go back to the computer screen and select OK. After a short scene, press Play. You now have a choice: either to Destroy, or Open the Vault. Choose whatever you feel is right (both choice resolve the plot in an identical way).
You'll now have control over Ray. Choose the following dialogue options:
- What do you want with the Resonance research.
- Explain the note (if it's not available, choose the previous one again).
From LTM, select in order:
- Bennet's letter.
- Morales note.
- Ed and Anna at the hospital.
Select the Subway map from INV. When Bennet screams: "Ray! Close the door!", click on the Fuse panel.