Cat and Mouse - part II | Episode 6 RE: Revelations Guide
Last update: 11 May 2016
You play as Jill again. Dive pressing an action button and find a silver tube lying at the wall under pipes.
Use it on square grating.
When it breaks, use the second one, next to the control panel in machine room. It unlocks a passage on the upper level. During diving remember to get some air. If you won't emerge for too long, your character will start dying.
When the grating is done, move forward and pick up items. A bit further you see a hole through which you can get onto a lower level.
When you land, go through the door behind your back and head for stairs marked on the map.
They take you to the room in which Jill automatically closes security gate.
After a short cut scene get out through the door on the other side and get into an elevator. It takes you onto a higher level of the ship.
When you get to the place, enter the tunnel on left. You'll meet a charging at you mutant. Kill him before he reaches you, and then run away because his body will explode.
After that head forward until you reach a big, lit hall. Here you have to enter an elevator and launch it.
During the ride, you'll be attacked by the strange mutant. Fire at his abdomen or head until he disappears.
If you can't make it, you'll be hit very strongly, so make sure that you have enough ammo before you enter the elevator.
When you get up, try to get onto a board of the ship. Here you fight the beast you have met before. This boss isn't difficult, but you have to remember to avoid his charges. Try to be at the other end of the room and wait until mutant starts approaching you. It's enough to press an evasion key just before an impact to avoid the blow.
After that you have few seconds to fire at his unarmored head or abdomen. Only firing at those places you hurt him.
If you are not good with evasions, you can hide behind walls on both ends of the chamber. Stand next to it and when the beast starts charging, make few steps toward the cover. Then you can walk around the beast and attack it from behind.
A good idea is also to use a gas bottles standing nearby. Being a bit behind them wait until beast gets closer and blow up the bottles. You stun the monster and get few seconds to fire at his head. If you make it too slow, the beast will smash bottle with his charges and get no damage at all.
Repeat evasion until the beast is dead. Then you can climb up via a ladder and get onto a board.
There you find a Veltro card, which opens all passages with a scanner.
On the board you find another control panel. You have to launch it by completing the minigame, you've already known.
Circle from the right bottom corner move to the right upper corner and put a rim from the middle on its former place.
Now you can place a circle from the middle of the bottom edge in the middle of the left edge. When circle from the middle of upper edge is moved to the center of the square, the riddle is almost done.
Now just make a figure shown on the screen above to launch antennas. A moment later this episode ends.