Mission 4 - part 1 | Mission 4 - Pearl Vs Dutchman Pirates of Caribbean 3 Guide
Last update: 11 May 2016
Complete mission walkthrough:
I guess you won't be surprised by the fact that this mission will begin with a long cut-scene (#1). As you've probably noticed, Flying Dutchman has appeared on the map and you'll have to deal with this problem during the course of the mission. The first part of this level will require you to repel monster attacks. Get ready, because you will regain a full control over your main character very soon (#2). I'd strongly recommend that you keep reading, because you will have to perform actions in a certain sequence, so you won't fail any of the available goals.
You will have to wait for the mission to begin. Ignore ALL of the surrounding monsters and start running towards the right edge of the screen (#1). You will have to use the stairs. Once you're there, destroy all nearby crates. One of these objects will contain your first pendant. This was kind of easy, now for the hard part. Go back to the starting area. I would recommend that you use the second staircase (#2), so you won't have to kill any monsters.
Keep running towards the left side of the screen. Move up closer to the upper staircase (#1). One of the monsters should be walking here. You will have to prevent it from using the stairs, because the objective here will be to protect Will against monster attacks. As a result, you will have to guard the stairs. Otherwise Will would be killed (#2) and you would have to repeat the entire mission. Thankfully, the monsters will be trying to use only the upper staircase.
Focus all of your attention on guarding the stairs. Some of the monsters will try to get closer to it. Kill these creatures (#1). Be careful, though. Some of the monsters will appear near the stairs, so you can't leave this area. Otherwise you wouldn't have enough time to stop them. Once you've killed about 8-10 monsters, a new cut-scene should be displayed on your screen (#2). Jack will stay here and we'll take command over Will. It's time to explore the Flying Dutchman!
Once you've reached a new room, make a few steps forward. You are going to be attacked by a large group of monsters (#1). Despite what you might think, this is an excellent opportunity to score a high scored combo (#2). Like I've said before, these monsters are moving and attacking very slowly, so you should be fine.
Once you've killed all monsters, take a closer look at your surroundings. There are several crates here and most of them will contain gold pouches. Use the cannon (#1), so you'll be able to proceed to a lower level. Once you're there, turn right and destroy all crates. One of the crates will contain a second pendant (#2). Pick it up.
You may proceed to your left. Once you've destroyed several new crates, you will have to deal with a second large group of monsters (#1). I would recommend going back to the previous room and killing a smaller group. After that, take care of the rest. You will have to secure this room by destroying all crates. Press the action key in order to push a crate (#2).
New enemies will arrive in the area (#1). Thankfully, this is going to be a much smaller group, however you must still be careful. Once they're gone, press the action key once again. You will be standing on top of a crate. Press the action key (#2) and use the ladder to climb up to a new platform.