The Compound | Genesis | Walkthrough Outlast 2 Guide
Last update: 11 May 2017
This chapter of the Outlast II guide is a complete walkthrough for the stage called The Compound. Here, you can find hints that will help you complete it. Moreover, recordings and notes that have to be recorded with the camcorder as well as the location of batteries and bandages, which are integral part of the gameplay, are listed in this section.
Walkthrough
When you close in on The Compound (The Compound #12), start recording right away. Then proceed forward until you reach the building shown above. Use the hole in the fence on the left to enter the closed area. In the meantime, you will hear the oppressors interrogate Lynn.
The further path leads through the door on the right that you have to unbolt first. But first, get acquainted with the note (New Gospels Part 1 #13) on the pulpit on the right. Enter the basement. After a second, you will come across a prisoner. The key is hung on the wall at the end of the room.
Having picked it up, go to the door on the left. You have to crawl under the bars shown above. Before you enter that, jump down for a second, through the hole near the center of the room to photograph a note (Val's Secret #14). Use the key to reach the further rooms. Grab the bandage from the table on the left and use the hatch.
Then take the stairs up. On the top floor, straight from the staircase, you'll find notes (New Gospels, part 2 #15), and next to them, another door. Unbolt them and go into the corridor in the picture. At the very end of it, there is a window on the left. Look out the window to see Lynn run through the window on the ground floor. Jump out and join her. You have to run in the same direction as Lynn. (Achievement - What God Has Joined)
In the further stage, you have to follow Lynn. Eventually, you will be separated. After the lengthy cutscene, go straight on until you reach the complex of buildings shown in the above picture. Similarly as before, you have to remain unseen or you will be killed.
In this case, remember that you can hide under the water surface. One oppressor patrols the bridge and will quickly see you if you walk into him. Right after the stage has started, go behind the building on the left [1]. Go behind it and then wait until the man on the bridge turns around and then go straight on. You can enter houses and wait inside them but don't stop in dark corners because oppressors with torchlights check almost every nook and cranny. The longer you wait, the more of them appear, so don't stop for long. Your objective is the second house on the right [2]. It is the second building in which the light is on.
When you open the door, you will be struck with blinding light. Wait for the events to continue.