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The Last of Us Devs Avoid Stress by Abandoning Early Game Announcements

The Last of Us Devs Avoid Stress by Abandoning Early Game Announcements

Lately, it has been almost impossible to find official details about Naughty Dog's upcoming projects. Neil Druckmann revealed why the studio is not announcing extensive plans for the future.

video games

Kamil Kleszyk

January 10, 2023

The Last of Us Devs Avoid Stress by Abandoning Early Game Announcements
New Shadow Falls on Atomic Heart; New Rumors of Chaos in Studio

New Shadow Falls on Atomic Heart; New Rumors of Chaos in Studio

Reports have surfaced online about the problems of the studio working on Atomic Heart. Developers are said to be complaining about crunch, unpaid bonuses and a lot of chaos in production.

video games

Adrian Werner

November 6, 2022

New Shadow Falls on Atomic Heart; New Rumors of Chaos in Studio
Starfield Devs are Not Crunching, Xbox Game Studios Chief Says

Starfield Devs are Not Crunching, Xbox Game Studios Chief Says

Starfield's development avoids crunch. The head of Xbox Game Studios is confident of the good atmosphere at studios working under Bethesda.

video games

Adam Adamczyk

July 4, 2022

Starfield Devs are Not Crunching, Xbox Game Studios Chief Says
Low Wages, Overtime and Problems - Team17 as Seen by Employees

Low Wages, Overtime and Problems - Team17 as Seen by Employees

Team17 is in trouble even after NFTs got removed from the Worms series. Employees of the British developer are said to complain of low pay, problems with their bosses and harassment.

video games

Jacob Blazewicz

February 11, 2022

Low Wages, Overtime and Problems - Team17 as Seen by Employees
Work on Lego Star Wars: Skywalker Was a 5-year Crunch

Work on Lego Star Wars: Skywalker Was a 5-year Crunch

Five years full of crunch and problems with an untested engine - that's what the development of LEGO Star Wars: Skywalker Saga looked like, according to the latest information.

video games

Jacob Blazewicz

January 21, 2022

Work on Lego Star Wars: Skywalker Was a 5-year Crunch
Insomniac Changed Final Battle in Marvel's Spider-Man to Avoid Crunch

Insomniac Changed Final Battle in Marvel's Spider-Man to Avoid Crunch

During the recent Develop:Brighton conference, CEO of Insomniac Ted Price talked about, among other things, how the final battle in Marvel's Spider-Man was originally going to look like. It was changed to avoid crunch.

video games

Milosz Szubert

November 4, 2021

Insomniac Changed Final Battle in Marvel's Spider-Man to Avoid Crunch
Naughty Dog Execs Against Unions; Crunch Said to Benefit Workers

Naughty Dog Execs Against Unions; Crunch Said to Benefit Workers

Naughty Dog executives are not convinced by the idea of game developers unionizing. According to the bosses, employees themselves are happy to work after hours.

video games

Przemyslaw Dygas

August 31, 2021

Naughty Dog Execs Against Unions; Crunch Said to Benefit Workers
Biomutant Takes so Long to Develop Because THQ Nordic Doesn't Force Crunch

Biomutant Takes so Long to Develop Because THQ Nordic Doesn't Force Crunch

Biomutant's director Stefan Ljungqvist admitted that over the past year he and his team have been working on eliminating bugs from their upcoming title. At the same time he criticized the phenomenon of crunch and praised his publisher.

video games

Adrian Piotrowski

February 1, 2021

Biomutant Takes so Long to Develop Because THQ Nordic Doesn't Force Crunch
Psychonauts 2 Almost Done And Without Crunch

Psychonauts 2 Almost Done And Without Crunch

Tim Schafer, the founder of Double Fine, revealed that work on Psychonauts 2 is coming to an end. He promised to do without crunch in the last stage of development.

video games

Bart Woldanski

December 28, 2020

Psychonauts 2 Almost Done And Without Crunch
Kicinski Apologizes to CD Projekt Red Employees

Kicinski Apologizes to CD Projekt Red Employees

Jason Schreier revealed the content of an email sent by Adam Kicinski to the staff of CD Projekt RED. The CEO of the Polish company apologized for the words uttered during the Tuesday conference, de facto underplaying crunch in the company.

video games

Jacob Blazewicz

October 30, 2020

Kicinski Apologizes to CD Projekt Red Employees
Alleged Ex-Cyberpunk 2077 Dev on Crunch

Alleged Ex-Cyberpunk 2077 Dev on Crunch

There were further reports of crunch among the developers of Cyberpunk 2077. This time, an alleged former employee of CD Projekt RED took the floor, claiming that some developers have been working 16 hours a day since mid-2019.

video games

Jacob Blazewicz

October 15, 2020

Alleged Ex-Cyberpunk 2077 Dev on Crunch
Cyberpunk 2077 May Have Been Delayed Once Again

Cyberpunk 2077 May Have Been Delayed Once Again

Game Informer journalist revealed yesterday that the launch of Cyberpunk 2077 could have been postponed once again, but the developers jointly decided to extend the weekly working time.

video games

Paul Wozniak

October 9, 2020

Cyberpunk 2077 May Have Been Delayed Once Again
Adrian Chmielarz Comments on Crunch in CD Projekt RED

Adrian Chmielarz Comments on Crunch in CD Projekt RED

Adrian Chmielarz, well-known Polish game developer, currently working at The Astronauts, decided to comment on the crunch at CD Projekt RED. Among other things, he criticized people who are too eager to criticize the devs of The Witcher and Cyberpunk.

video games

Milosz Szubert

October 5, 2020

Adrian Chmielarz Comments on Crunch in CD Projekt RED
Cyberpunk 2077 Devs Will be Crunching After All

Cyberpunk 2077 Devs Will be Crunching After All

According to industry journalist Jason Schreier, the Polish studio CD Projekt RED has sent e-mails to employees informing them that the company will be working six days a week in the coming months. The reason is the need to eliminate bugs in Cyberpunk 2077.

video games

Bart Swiatek

September 30, 2020

Cyberpunk 2077 Devs Will be Crunching After All

Important Changes at Rockstar Games. GTA 6 in the Background

Kotaku published an article on the change in the treatment of employees by Rockstar Games. According to the statements collected by the service, the company is clearly trying to improve the work culture. It was also mentioned that the new GTA is still at an early stage of production.

video games

Jacob Blazewicz

April 15, 2020

Important Changes at Rockstar Games. GTA 6 in the Background

Doom Eternal Dev: Crunch is a Way of Life

The issue of crunch in the gaming industry is usually seen as something bad, and voices that do not demonize this phenomenon often disappear somewhere in the crowd. id Software's creative director, Hugo Martin says that working long hours on a game is not necessarily a negative thing - for many it's a way of life - and he's not alone in this statement.

video games

Damian Gacek

March 17, 2020

Doom Eternal Dev: Crunch is a Way of Life

Former Employee on the Secret of Naughty Dog's Success

Another former employee of Naughty Dog spoke about working conditions in the studio. According to Jonathan Cooper, the company has many talented but inexperienced creators, which causes delays in production and crunch. He also claims that the success of the team is primarily due to Sony funding.

video games

Jacob Blazewicz

March 13, 2020

Former Employee on the Secret of Naughty Dog's Success

The Last Of Us 2 Devs are Said to be Crunching Hard

Jason Schreier's latest text reveals that the development of the second installment of The Last of Us was burdened with a considerable crunch among Naughty Dog employees. A similar situation took place during work on previous projects of this studio.

video games

Paul Wozniak

March 12, 2020

The Last Of Us 2 Devs are Said to be Crunching Hard

Doom Eternal Producer Admits That Crunch Couldn't be Avoided

Marty Stratton, executive producer of Doom Eternal, admitted in an interview for VG24/7 that despite postponing the release date by a few months, the game required a crunch period from the developers.

video games

Bart Swiatek

January 22, 2020

Doom Eternal Producer Admits That Crunch Couldn't be Avoided
Cyberpunk 2077 - Despite Delays Crunch will be Necessary

Cyberpunk 2077 - Despite Delays Crunch will be Necessary

The delayed release of Cyberpunk 2077 does not mean that the developers will avoid crunch. The management of CD Projekt RED expects that the developers will have to work longer. We also found out that the game can be played through from beginning to end since many months.

video games

Adrian Werner

January 17, 2020

Cyberpunk 2077 - Despite Delays Crunch will be Necessary