Performance in Assetto Corsa EVO (ACE). Low FPS and stuttering explained

AC Evo has been released in Early Access, yet it struggles with low FPS and stuttering issues. Here you will find some more information on what to check in order to mitigate this problem.

Aleksander Kartasinski

Source: Assetto Corsa EVO, Developer: Kunos Simulazioni

With Need For Speed series on a slump recently, other games are leading the racing genre. Sometimes less prominent challengers are appearing on the scene, like for example Tokyo Xtreme Racer that will soon make its appearance in Early Access on Steam, yet it was overtaken by well-established series – Assetto Corsa. The latest instalment of the latter, entitled Assetto Corsa EVO, has already made it to EA. However, it’s not as successful as many would expect, because it dragged some technical problems. There is a network issue related to missing cars, but what’s worse, some fans can’t even launch the game at all. While the situation is not as bad as in the first few hours and developers have released a patch, it is still far from ideal. Sadly, that’s not all – some players have problems regarding performance. Let’s see if there is anything obvious that’s causing low FPS and stuttering in this production.

Stuttering and low FPS in ACE explained

Kunos Simulazioni is an Italian developer known only from their racing simulators. Not counting one mobile game from 2021, Assetto Corsa EVO is their 3rd title in the series. It would make us think that it will be a great production, especially that the previous instalments were very warmly received. Sadly, the last one was released in Early Access program on Steam and it’s far from perfect, at least performance-wise. Many players complain about small FPS numbers and stuttering in the game. What gives?

Some fans believe that it’s related to how the game utilizes VRAM (graphic memory of the GPU). They claim that it uses almost all of the available space. We have to remember that most of the graphic cards have 8GB of VRAM, which should be sufficient for up to 1440p resolution textures.

Among other things, VRAM in GPUs is mostly used to store information about game textures. Of course, the better quality of them and higher screen resolution, the more space it will take in the memory. Usually, the necessity goes as follows:

  1. 1080p – up to 6GB,
  2. 1440p – up to 10GB,
  3. 4K – more than 10GB.

Keep in mind that those values are just estimates and they differ from game to game.

There are reports that supposedly ACE is bugged and uses resolution which is set to native display settings. It means that if you rock 4K monitor, the title will use this value, instead of what has been specified in the in-game options menu. There is a fan who reports that changing their screen resolution to 1080p fixed the problem. All of this would support the claim that the game is using up surprising amounts of VRAM.

As a reminder, the title requires at least GTX 1070 / RX 580 GPU, i7 8700k / 1500X processor and at least 16GB of RAM. This is an absolute minimum for the production to run in its lowest settings. We can expect that setup like that won’t even allow for stable 60 FPS gameplay, so bear that in mind. What is more important, however, is the fact that Assetto Corsa EVO must be installed on SSD to function properly. Many players forget about it, and still install their games on HDDs, which can severely hinder the performance.

We can expect that the developers will address many of those issues in future patches, as the title is in Early Access, meaning that it should be worked on intensely in that period. Should you still have problems, it is a good idea to leave your feedback – in this Steam post developers explain what to do. Good luck!

Assetto Corsa Evo

January 16, 2025

PC
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Aleksander Kartasinski

Author: Aleksander Kartasinski

Just a random from the depths of the internet who happens to be interested in video games like millions of other people on this planet. By sheer luck he was given a chance to write about them. Worked in IT department and supported users for way too long, but also given a chance to do some IT magic on a large scale in his free time. Interested in technology, games with intriguing mechanics, etymology, and linguistics.