Monster Hunter Wilds with flickering rocks and textures. There is a fix

Hundreds of thousands of people play Monster Hunter Wilds right now. However, some of them have a peculiar issue with flickering textures. We will tell you how to fix it.

Damian Gacek

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Source: Monster Hunter Wilds; Developer: CAPCOM

Monster Hunter Wilds is here and millions of fans play it. On Steam alone over 1.3 million people have this game running (via SteamDB). However, some of them have various issues. Many players can’t even run the game due to crashes on startup and during shaders compilation. If you manage to run the game, you are not fully safe either. Numerous people report that their textures, rocks especially, are flickering. How to fix it?

How to fix flickering rocks in MH Wilds

If you see flickering objects on your screen, it can mean that your drivers are not up to date. Check on your manufacturers website if it has the new version of them, even if it is optional.

If the above does not help, you have to verify your Steam app and its compatibility. Some players who report the issue, checked their apps and they had them running in compatibility with Windows 8, which causes the problem. The same goes with the game itself, if you run it in this mode (for example to fix shader crash), you have to face flickering. It is also useful to start MHW and Steam as Administrator.

It seems that many people who have problems with textures are using AMD hardware. Players report that they have found a fix for that. It seems that installing the optional version of AMD Adrenalin Edition fixes the issue. Sadly, not all graphics cards are compatible with the update.

To sum up, developers will have a lot of work to do during the next few days. Hopefully, all issues will be fixed soon. Good luck.

Monster Hunter: Wilds

February 28, 2025

PC PlayStation Xbox
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Damian Gacek

Author: Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.