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News video games 23 August 2022, 22:54

author: Sonia Selerska

Kojima Confuses Shows; Announces Podcast During Gamescom 2022

Hideo Kojima did not introduce a new game at this year's gamescom, but promised the fans a chance to gain a deeper understanding of his creative process.

During this year's gamescom opening ceremony, many of the most famous developers had the opportunity to present their latest projects and introduce them to a wider audience. Among them was the much-loved Japanese developer, who surprised the audience with an unusual announcement.

Hideo Kojima is an icon in the video game industry, and his presentations attract a crowd of devoted fans. The podcast he announced, the result of a collaboration with Spotify, turned out to be one of the biggest surprises of the evening.

Titled Brain Structure, the podcast is expected to take a closer look at the creator's creative process and present the intricacies of his mind, as well as introduce a number of guests from various fields related to Kojima's work.

The weekly series is also expected to include a regular news segment, hosted by Geoff Keighley (host of gamescom ONL).

The first episode of the podcast is scheduled for September 8 and is expected to be available exclusively on Spotify. All parts will be available to worldwide audiences in Japanese and English.

Kojima also assured that he is in the process of working on gaming projects that we will hear about in the future..

Sonia Selerska

Sonia Selerska

Began her professional writing adventure for Gamepressure.com in 2022, but she has always been interested in all forms of the written word. A student of Film and Multimedia with a specialization in Game Design and Development, deeply follows the blurring boundary between these two worlds. Sometimes, embarrassingly, appreciates style over substance. In the case of media, more often than not, goes to extremes; she can never choose between documentaries and horror films, and cozy games, life simulators, and animations. You will find her playing old-school consoles and indie gems rather than AAA titles. Devotes her free time to her love of fashion and art in a broader sense. Believes that the plot is the most crucial element of a game, and the most compelling stories are the ones inspired by everyday life.

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