Iron Man From Dead Space Devs Powered by Unreal Engine 5
EA Motive, the studio known for Dead Space Remake, has announced that Marvel's Iron Man it is developing will use Unreal Engine 5.
We have known for some time now that EA Motive, the studio responsible for Dead Space Remake, is working on a game about Iron Man. Now the creators have revealed, which technology will power the game.
- EA Motive has announced that Marvel's Iron Man is being developed on Unreal Engine 5.
- This comes as somewhat of a surprise, as both the remake of Dead Space, as well as Star Wars: Squadrons (EA Motive's previous game), used the Frostbite engine, owned by Electronic Arts.
- This is not unique among EA-owned studios. Two installments of the Star Wars: Jedi series were developed on Unreal Engine 4, and for the third, Respawn Entertainment will switch to UE5. The fifth generation of this technology will be also used in Mass Effect 5 and in Black Panther: The Game.
So it's clear that EA and its subordinate studios have decided that Unreal Engine 5 is simply better suited for cinematic single-player games, while Frostbite will be used for sports games and online shooters.
It's also hard not to assume that the revenue fees that have to be paid to Epic Games for using the Unreal engine, would be most painful for the publisher in the case of projects earning a lot from microtransactions, so for those titles it's better to stick with Frostbite. Such costs, on the other hand, are much easier to accept when the game is geared towards a story-driven campaign.
We are just curious what engine EA Motive will used in the potential remake of Dead Space 2, the development of which is being considered by Electronic Arts. Will the ease of use of UE5 prevail, or will the developers prefer to use Frostbite, a solution developed for the first remake?
Dead Space Remake made its debut on January 27, this year. The game is available on PC, Xbox Series X, Xbox Series S and PlayStation 5, as a reminder. On October 26, the game will hit the PC/Xbox Game Pass library.