Newsroom News Breaking Comics Tags RSS
News How to 10 May 2024, 11:37

author: Damian Gacek

Homeworld 3 - All Controls and Keybinds

Homeworld 3 can be a tricky game, especially if you don’t know proper controls. Learn about keybinds from our guide.

Source: Homeworld 3, developer: Blackbird Interactive
i

Homeworld 3 is the newest installment in the renowned series of strategies. As in the case of predecessors, your success will depend in many cases on your knowledge about keybinds (remember that you can rebind most of them). The situation is even more complex, as the game offers two types of bindings – Modern and Legacy. If you are a new player (check out our guide), you should probably pick the first option; in the case of veterans, the second one may be more tempting. Regardless of your choice, we present you both sets.

Modern input bindings

General

Focus selected units

Focus selected units

Focus on control group (double tap)

Toggle Sensors Manager view

Warning: Num 0, not a regular one

Focus on most recent gameplay event

Cycle to the next stance of the current selection

Cycle to the previous stance of the current selection

Cycle the formation of the current selection

Set selected unit(s) to Passive Stance

Set selected unit(s) to Neutral Stance

Set selected unit(s) to Aggressive Stance

Set selected units to Delta formation

Set selected units to Broad formation

Set selected units to X formation

Set selected units to Claw formation

Set selected units to Wall formation

Set selected units to Sphere formation

Set selected units to disband their current formation

Toggle time-Dilation (rotate middle mouse wheel to change speed)

Toggle movement plane

Unit Abilities

Attack

Move

Guard

Dock

Stop

Patrol

Harvest/Resource

Cloak

Repair

Rally

Toggle Chassis orientation

Lay mines: box

Lay mines: sphere

Lay mines: wall

Special ability 1

Special ability 2

Special ability 3

Capture

Salvage

Deploy turret

Undeploy turret

Unit selection

Select unit

Select all on-screen units of that type

Double tap - Select all on-screen units of that type

Hold and drag – Bandbox select units

Add units to selection

Add all on-screen units to selection

Cycle the current selection’s lead unit type

Select all Resource Controller units

 

Not bound – only select military units while bandboxing

Select the flagship

Select all owned military units

Select all owned Strikecraft units

Select all owned Corvette units

Select all owned Frigate units

Select all owned Capital units

Select all owned Utility units

Select all idle Resource Controller units

Select all owned units

Assign control group 1-10

Add selection to existing control group

Select control group 1-10

Add control group to selection

Remove selection from all control groups

Clear all control groups

HUD elements

Toggle the Tactical Overlay visibility state

Toggle display of the HUD UI

Toggle Artifact panel in War Games

Activate and cycle Build management panel

Toggle Build management panel

Activate and cycle Launch management panel

Toggle Launch management panel

Toggle Objectives panel

Toggle Population panel

Toggle Gameplay Events panel

Toggle Speech Recall panel

Build batch of units

Pause unit production

Cancel production of 1 unit

Cancel production of batch of unit

Launch of units of a type/category

Camera movement

Translate the camera forwards, backwards, left and right

Translate the camera downwards

Translate the camera upwards

Zoom

Zoom

Camera speed boost (while moving)

Static Controls

Create ping (multiplayer only)

Select unit (hold to select group)

Issue contextual order

Engage camera.

Pan camera

Enable camera panning (hold)

Activate context menu

Legacy input bindings

General

Focus selected units.

Focus selected units.

Focus on control group (double tap)

Toggle Sensors Manager view

Warning: Num 0, not a regular 0

Focus on most recent gameplay event

Cycle to the next stance of the current selection

Cycle to the previous stance of the current selection

Cycle the formation of the current selection

Set selected unit(s) to Passive Stance

Set selected unit(s) to Neutral Stance

Set selected unit(s) to Aggressive Stance

Set selected units to Delta formation

Set selected units to Broad formation

Set selected units to X formation

Set selected units to Claw formation

Set selected units to Wall formation

Set selected units to Sphere formation

Set selected units to disband their current formation

Toggle time-Dilation (rotate middle mouse wheel to change speed)

Toggle movement plane

Unit Abilities

Attack

Move

Guard

Dock

Stop

Patrol

Harvest/Resource

Cloak

Repair

Rally

Toggle Chassis orientation

Lay mines: box

Lay mines: sphere

Lay mines: wall

Special ability 1

Special ability 2

Special ability 3

Capture

Salvage

Deploy turret

Undeploy turret

Unit selection

Select unit

Double tap - Select all on-screen units of that type

Hold and drag – Bandbox select units

Add units to selection

Add all on-screen units to selection

Cycle the current selection’s lead unit type

Select all Resource Controller units

Only select military units while bandboxing

Select the flagship

Select all owned military units

Select all owned Strikecraft units

Select all owned Corvette units

Select all owned Frigate units

Select all owned Capital units

Select all owned Utility units

Select all idle Resource Controller units

Select all owned units

Assign control group 1-10

Add selection to existing control group

Select control group 1-10

Add control group to selection

Remove selection from all control groups

Clear all control groups

HUD elements

Toggle the Tactical Overlay visibility state

Toggle display of the HUD UI

Toggle Artifact panel in War Games

Activate and cycle Build management panel

Toggle Build management panel

Activate and cycle Launch management panel

Toggle Launch management panel

Toggle Objectives panel

Toggle Population panel

Toggle Gameplay Events panel

Toggle Speech Recall panel

Build batch of units

Pause unit production

Cancel production of 1 unit

Cancel production of batch of unit

Launch of units of a type/category

Camera movement

Translate the camera forwards, backwards, left and right

Translate the camera downwards

Translate the camera upwards

Zoom

Zoom

Camera speed boost (while moving)

Static Controls

Create ping (multiplayer only)

Select unit (hold to select group)

Issue contextual order

Engage camera

Enable camera panning (hold)

Pan camera

Activate context menu

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

more