Dragon Age Head Writer on BG3: 'I Enjoyed Every Hour'
The head writer of the Dragon Age series, David Gaider has spoken about Baldur's Gate 3, calling the game from Larian Studios a worthy successor to the iconic RPG series.
Baldur's Gate 3 is garnering praise from all sides. The game by Larian Studios has stolen the hearts not only of a ton of gamers, but also developers - including veterans of the RPG genre.
One of them is David Gaider, head writer of Dragon Age and, interestingly enough, one of the creators of... Baldur's Gate 2.
Gaider posted on X, informing that he recently completed the third installment of "Baldur" and shared his impressions of the game.
The scriptwriter stressed that Larian's latest game turned out to be a worthy successor to the Baldur's Gate series, and the roots of the previous installments could be felt in almost every aspect of the gameplay.
Gaider thus stood in opposition to the few dissatisfied, who, while appreciating the artistry of Larian Studios when it comes to the project, believe that it lacks the spirit of the old Baldur's Gate.
Importantly, Gaider's participation in the computer adventure set on the Coast of Swords was not hampered by problems - technical or design - which are not lacking in the game. Overall, however, the game's pains paled in comparison to the rest.
"Did I have any problems? Did I encounter bugs, even big ones? Did I have any thoughts about the romance design? Did I long for some sort of epilogue or conclusion at the end? Yes, but none of these things detract from the monumental achievement. I enjoyed every hour of the game."
Interesting words were also said later in the short thread about Baldur's Gate 3. In fact, the scriptwriter was amazed by the great success of the game, going against the belief that some of the solutions in the game are outdated and mismatched to the realities of the modern market.
"I feel embarrassed, given all the things I've been told from time to time that are too "old-fashioned" for a modern title: a silent protagonist, turn-based combat, nothing resembling monetization or game-as-a-service. And we've come to this point."
Gaider concludes by writing that he hopes "all the developers involved in the title are proud of their achievement" - because there is undoubtedly plenty to be proud of.
The words of the head writer of Dragon Age are one of the best accolades for the Belgian studio. Especially if we take into account the fact that Gaider not only started his career in gaming, creating the iconic Baldur's Gate 2, but also took an active part in the work on the refreshed version of the game from 2000.
Let me remind that Baldur's Gate 3 made its debut on August 3 on PC. However, a PS5 version is on the way, which will be released on September 6.. In turn, we recently learned that the latest game by Larian Studios will be tested by owners of Xbox Series X/S consoles later this year.