Baldur's Gate 3's First Reviews Are Full of Praise; Near-perfect RPG
The first reviews of Baldur's Gate 3 leave no doubt - it's a near-perfect RPG, worthy of previous installments in the series. Larian Studios can raise its head high.
Twenty-two years, eleven months and twelve days - that's exactly how much time has passed between the release of Baldur's Gate II: Shadows of Amn and today's debut of the third game on PC. The world and the game industry have changed a lot, but not this game - at least in the sense that it delights just as it did years ago.
At 8 a.m. PST, reviews of the full version of the latest game by Larian Studios began to appear online. Most of the editors refrained from giving a rating, because - as you know - the developer was in no hurry to release the "press build" of the game. However, if any notes are already appearing, they are thoroughly positive. Our initial review of Baldur's Gate III can be found below.
Baldur's Gate 3 - first reviews
- eXputer - 5/5
- WarGaner - 10/10
- ZTGD - 9.5/10
- We Got This Covered - 4.5/5
You can find many more reviews of Baldur's Gate III online, but only these few have scores. When the notes arrive, we will update this message.
You probably won't be surprised by the fact that first and foremost, reviewers praise the story. From the way the dialogues and characters were written, to the structure of the main storyline, to the multitude of interesting side quests - in each of these aspects the third "Baldur" simply shines.
Gameplay is also generally described in superlatives, but minor reservations appear in some texts. A frequently criticized element seems to be the sizable, not very intuitive interface - "trying all too hard to reflect the reality of a tabletop game" - which takes some time to learn.
Some critics also complain that the difficulty level is too high - while others claim that the game is too easy - and the fact that the characters slowly and very rarely gain experience levels. In addition, some do not like the fact that the party can count "only" four people.
A few tart words were also said about optimization. It turns out that even on powerful PCs Baldur's Gate III has considerable problems. However, this is not the norm - everything seems to depend on the specific hardware configuration. In addition, the game has some minor bugs - including visual glitches, such as those related to characters' facial expressions - but most reviewers turn a blind eye to them.
In addition, there are various minor allegations in the texts. For example, individual authors did not like the overly "high-end" design of the game - the fussy hairstyles of the vast majority of characters, their upturned horns, richly decorated clothes, etc. However, it must be admitted that this is a very subjective matter.
Generally speaking, Baldur's Gate III is presenting itself as a near-perfect RPG, worthy of the series' roots and a must for any fan of the genre. Let's hope this impression doesn't change as gamers and reviewers get to know the game through and through, or when Larian Studios' work debuts on the PS5. Its release on Sony's console is scheduled for September 6.