Baldur's Gate 3 Update Lets Scratch Loose and Introduces 200 Fixes
A hit in recent days, Baldur's Gate 3 has received another hotfix, which introduces some 200 changes and fixes to the game. One of the most interesting new features concerns the dog companion Scratch.
Developers of Baldur's Gate 3 are not resting on their laurels. A new - the third since the game's release - small update, which primarily fixed a number of bugs and visual glitches, has been released.
Interestingly, thanks to the latest patch, the player favorite - the dog Scratch - who can be recruited into a team, has finally been "let loose" and will from now on be able to sniff out and discover treasures on his own.
Baldur's Gate 3 - the most important changes of the update
"Hotfix 3" for Baldur's Gate 3 also fixed the game's burning problems with spell slots, which prevented multi-class players from advancing, or those with cross-platform saving, which caused the title to stutter during synchronization.
What's more, a crash that prevented players from using a key long rest mechanic has been fixed. The stealth option in combat has also been fixed.
As the full patch notes contain spoilers regarding the game's storyline, I've included only a portion below - in my opinion - of the most important improvements, leaving out the ones that could reveal the course of the story.
For a comprehensive description of the most recent hotfix for BG3 I refer you to this page on Steam. Don't worry - passages that could be spoilers have been properly covered.
General:
- fixed a bug related to spell slots that prevented advancement when selecting multiple character classes;
- fixed a bug that prevented the start of a long rest;
- fixed a bug related to cross-platform saving that caused synchronization to stutter indefinitely, preventing saving and loading;
- fixed a bug that caused a crash when selecting a summon without a shortcut bar.
- A bug was fixed that made it impossible to talk to Marnier in Act 3;
- Scratch can now find digging locations on its own;
- The Devil is in the Details achievement can now be earned by all team members.
Multiplayer mode:
- fixed splitting the mercenary interface in half, on each monitor in split-screen mode;
- fixed some visual artifacts appearing on split screen when using the Vulkan graphics option;
- Wyll now correctly recognizes Karlach and confronts her.
Gameplay:
- Fixed a bug that allowed for the use of the hide action outside of a combat turn;
- fixed a bug that caused gnolls to take too long to react at the beginning of their turn after the pack leader's attack;
- added NPCs in the drider's convoy.
User interface:
- Fixed a user interface that was disappearing because the game was reading that the character was still in dialogue, which could happen when switching to dialogue from combat.
Character creation:
- fixed color disparity in character creation mode and during gameplay, mainly for horns.
Let me remind you that Baldur's Gate 3 made its debut on August 3 on PCs. The PlayStation 5 console version will be released on September 3. Larian Studios plans to release its work also on Xbox Series X/S - unfortunately, for this platform we still do not know the official release date.