The Dutchman's Secret - walkthrough | Dead Man's Chest
On the deck
Lift the lantern and cast the light on the purple tentacles next to you. When they will reveal the mechanism, activate it with the sword. [1] Seaweed will be everywhere - use them to build the "passage" for the undead characters. [2]
Switch to a pirate-ghost and go through the seaweed in the ground. On the other side destroy the bowl with bricks and use them to build another character. [1] Go back at the main deck and head to the bridge. Scare the tentacles near the entrance to the cabins[2] and go through another seaweed.
Upstairs scare the tentacles with light and rebuild the stairs. [1] As Will climb the mast and go to the right beam. Throw the ax at the target behind you. [2] Use the bricks that falls down to build another character.
Go back to the middle part of the deck and move the green button. [1] Jump down and rebuild the pirate using the bricks that fell down. [2] Give him the broom that stands nearby.
Under the deck
Under the deck switch to the zombie pirate and jump down. [1] Go through the seaweed in the wall on the right. [2]
On the other side use the helm and go back. [1] Pick up the lamp (near the column) and scare the tentacles in the barrel on the left. [2]
Jump on the barrel and use it in the mechanism on the left. [1] Take the lantern and go upstairs and turn left. Remove the tentacle that blocks the green brick behind the mechanism. [2]
As Will activate the mechanism with the sword and switch to the other character to take away the green element. This will open the gate. [1] Leave that place and follow Davy Jones to the cabins. [2]
Davy's Cabin
As Bootstrap Bill enter the seaweed on the left [1] and switch the mechanism on the other side. [2]
Go back where you started and push the wheel to the external side. [1] Now one character moves the wheel and the other one tries to get to the other bank (with each turn different platforms will pull out). [2]
On the other side go left - you will find another mechanism activated by the sword. Activate it, push the second wheel and use it. [1] The platforms will pull out - walk on them holding the music box. [2] Put it in the given place.
It is time for the last puzzle - you need to jump on the lightened platforms. First the blue one, [1] where you wait for your partner. Then on the purple one, closer to the screen. [2]
Then jump on the brighter platform in the last row. [1] Finally jump on Jones. [2]
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