LEGO Harry Potter Years 1-4: System requirements PC LEGO Harry Potter 1-4 guide, walkthrough
Last update: 29 December 2020
This chapter contains information about LEGO Harry Potter: Years 1-4's PC system requirements. You can also find information about the graphics settings that have an impact on the quality of graphics and overall smoothness.
LEGO Harry Potter: Years 1-4 system requirements
Minimum system requirements
- OS: Windows XP/Vista
- CPU: Intel Pentium 4 1.8 GHz or AMD Athlon XP 2200+
- GPU: ATI X1300 or NVIDIA GeForce FX 5800 with 256 MB VRAM
- RAM: 512MB
- Supported controllers: Keyboard, Xbox 360 gamepad
Recommended system requirements
- OS: Windows XP/Vista
- CPU: Intel Core 2 Duo or AMD Athlon 64, 2.8GHz
- GPU: ATI HD 2900 or NVIDIA GeForce 8800
- RAM: 2GB
- Supported controllers: Keyboard, Xbox 360 gamepad
Graphics settings
In LEGO Harry Potter: Years 1-4, you can change the following graphics settings:
- Resolution - determines the number of displayed pixels. The higher the resolution, the more detailed the graphics. However, this can reduce the frame rate.
- Refresh rate - number of frames displayed on the screen per one second. Has impact on the frame rate. Higher refresh rate means that the image is more fluid.
- Vertical Sync - synchronization of frames between your monitor and the graphic card. Turn it on and the screen won't load right in front of your eyes. However, this can reduce the frame rate.
- Aspect Ratio - determines the screen's proportions.
- Texture Quality - determines the quality of in-game textures. The higher the setting, the more computing power you will need.
- Enhanced Graphics - additional graphical improvements. This option can reduce the frame rate.
- FSAA - anti-aliasing option. Turn this option off to increase the frame rate. However, edges of the objects in the game will become jagged.
- Bloom - determines the way in which light appears in the game. Turn this option on to see god rays. This option can lower the frame rate.
- Depth of Field - determines the drawing distance of objects. Turn this option off to put less strain on your CPU. However, this will also reduce the distance at which you can see objects.
- Motion Blur - the background becomes blurry while you are moving the character.