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Heroes of Might and Magic V: Hammers of Fate Game Guide by gamepressure.com

Heroes of Might and Magic V: Hammers of Fate Game Guide

Table of Contents

Campaign 2, Mission 3 - Partisans | Campaign 2 - Wulfstan's rebellion HOM&M V HOF Guide

Last update: 11 May 2016

And once again we'll have to carry out very stressful task. We have only three weeks to rescue Dwarven Hero from prison. We do not possess any castle and our units are no too mighty also.

Main tasks:

  • Rescue the hero from prison within three weeks;
  • Occupy Merasgar castle;
  • Wulfstan must survive.
Hero: Wulfstan will reach 22nd experience level maximally - Campaign 2, Mission 3 - Partisans - Campaign 2 - Wulfstan's rebellion - Heroes of Might and Magic V: Hammers of Fate - Game Guide and Walkthrough

Hero: Wulfstan will reach 22nd experience level maximally. Develop his War Machines and Ballista specializations. Exchange all treasure chests for gold.

Bonus: As a start bonus choose 30 Skirmishers.

Do not fight too much until you finish first main task. In other case your army can be so weak that it will be hard to win any battle.

You begin in (1). You may meet few dozen of Defenders a bit further (2). Ask them to join your forces. Now rush to (3a) to buy Ballista, First Aid Tent and Ammo Cart. You'll also find a red key-master tent here. It will unlock a watchtower (3b) behind which you can find some units ready to join you and artifact.

Now visit all (brown dots) where buildings in which you can recruit units are found. You do not have any castle in this mission so those buildings will be your only army support.

Kill red player (Andreas) fast. He is patrolling dungeons. His army is not too strong. After the fight you should get some fine artifacts and new runes.

Then go to (4) and rescue a hero. Now you'll get secondary task to protect him. So follow his tracks. Defeat Vindicators' unit and go to the surface with rescued hero. Your task will be completed after few turns and you'll get 50 Berserkers as a reward. Now return underground, occupy all mines, get resources and recruit units.

After plundering dungeons go to the surface (5).

There is a piece of exposed land (6) where we can watch Freyda escaping from Dwarven pursuit for two turns.

If you have chosen a passage shown by me, you will come out in (1) - Campaign 2, Mission 3 - Partisans - Campaign 2 - Wulfstan's rebellion - Heroes of Might and Magic V: Hammers of Fate - Game Guide and Walkthrough

If you have chosen a passage shown by me, you will come out in (1). You will work out quickly which underground passages are connected.

After rescuing the hero you have got another secondary task: occupy Merasgar castle (5). There is quite strong army there so first explore surroundings.

Absolutely visit all (brown dots) where you can recruit more units. But if you go north you will find (2) one Magma Dragon who joins your forces. If you don't have strong army do not attack Dragon Utopia - there are 16 of them. There is also Vampire Lords' unit that can join you in (3).

I've marked with ??? Stables, where you can fasten your move on the land.

There is a blue player castle in ???. But you can't reach it in the mission.

When your hero starts to leave the brown trail proving mightiness of the army you can go to (5) and capture the castle. The Expert War Machines skill is useful during this fight.

After capturing the castle start extending it. You'll get the message about caravan, which carries aid for Laszlo. And after just under two weeks it will come out in (6). You can defeat it having even medium sized army. You will end the mission after this battle.

And you do not have to hurry - the caravan waits for you to being defeated :)

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