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Heroes of Might and Magic V: Hammers of Fate Game Guide by gamepressure.com

Heroes of Might and Magic V: Hammers of Fate Game Guide

Table of Contents

Campaign 3, Mission 1 - Spy | Campaign 3 - Ylaya's Task HOM&M V HOF Guide

Last update: 11 May 2016

You control Ylaya in this scenario. You begin with small army and you won't be able to recruit any new forces during the mission - you have no castle.

Main tasks:

  • Find mysterious ritual place;
  • Ylaya must survive.

Secondary tasks:

  • Visit all Magi Huts and kill all creatures indicated by them.
Hero: The only chance to win in this mission is to develop your heroine with magic - Campaign 3, Mission 1 - Spy - Campaign 3 - Ylaya's Task - Heroes of Might and Magic V: Hammers of Fate - Game Guide and Walkthrough

Hero: The only chance to win in this mission is to develop your heroine with magic. Choose Destructive Magic, Empowered Spells, Intelligence when promoting her - all what is connected with offensive spells. You can reach 12th experience level maximally. All treasure chests exchange for experience points.

Bonus: 21 Blood Maidens is absolutely best bonus.

Next thing: I marked with (x) places where units that are too tough for you to defeat them are stationed. You will be notified right in front of them that you may be seen if you move one more step further.

And one more. After killing all creatures indicated by Magi Huts you will get piece of puzzle. It indicates ritual place. Of course you don't have to sweat over it - I marked these creatures on the map with (o). Visiting Magi Huts is unnecessary as you shouldn't waste your move points.

Why may you ask? Because the longer you play this scenario, the harder these units are. And you have the same army all that time. So forget about Quick Fights because computer loose units in stupid way and play all by you. Use the Destructive Magic (you have to get some offensive spell from chapels. And while promoting choose some skill which can provide you with 1-3rd level offensive spell). And now precise map description.

You start in dungeons (1). You are on the surface after a bit. Get Windstrider Boots which lie nearby (very useful). Head east with main path. You will find a portal (5a) which will teleport you to (5a). There are units indicated by Magi Hut.

The only way further leads to (2). Do not fight Sukkubs because they don't guard anything worth your attention (you will reach 12th experience level quite quick so you don't need to use Syllana's Ancients). But now you have to fight Druids. It is good to save your game now and then attack Druids. You will see how they are set out thanks to this (army change its position with every map restart. So you can pop into 18 Druids in one unit or two units with 9 Druids in each).

Blood Maiden can attack first. It is very important. The less casualties, the better. - Campaign 3, Mission 1 - Spy - Campaign 3 - Ylaya's Task - Heroes of Might and Magic V: Hammers of Fate - Game Guide and Walkthrough
Blood Maiden can attack first. It is very important. The less casualties, the better.

After defeating them go to the dungeon. Use the portal (6b) and head to (6a) where you can recruit Blood Maidens. You will have to fight Water Elementals in (7b). And there is next opponent right behind portal.

Go to the surface in (3). There you can fight more opponents and get some more knowledge points in chapels. Finally you have to defeat one of units guarding passage to (4) because Watchtower is marked on the map, being ritual place.

A place indicates Observation Towers. If you go there the mission will be over. - Campaign 3, Mission 1 - Spy - Campaign 3 - Ylaya's Task - Heroes of Might and Magic V: Hammers of Fate - Game Guide and Walkthrough
A place indicates Observation Towers. If you go there the mission will be over.
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