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Halo Wars Game Guide & Walkthrough by gamepressure.com

Halo Wars Game Guide & Walkthrough

Table of Contents

UNSC Vehicles | UNSC units Halo Wars Guide

Last update: 11 May 2016

UNSC vehicles

Warthog

Cost: 150 - UNSC Vehicles - UNSC - Halo Wars - Game Guide and Walkthrough

Cost: 150.

Required Technological Level: 0.

Where to train/produce: Fortress.

Required Free Population Slots: 1.

Starting Special Attack: squashing infantry.

A lightly armored, fast and nimble scout vehicle. Ag with infantry units, can collect discovered resource crates.

Scorpion

Cost: 500 - UNSC Vehicles - UNSC - Halo Wars - Game Guide and Walkthrough

Cost: 500.

Required Technological Level: 2

Where to train/produce: Workshop.

Required Free Population Slots: 2.

Starting Special Attack: incendiary bombs.

The mainline UNSC vehicle. This tank is an armored, mobile weapons platform.

Cobra

Cost: 350 - UNSC Vehicles - UNSC - Halo Wars - Game Guide and Walkthrough

Cost: 350.

Required Technological Level: 3.

Where to train/produce: Workshop.

Required Free Population Slots: 2

Starting Special Attack: changing Cobra into stationary artillery.

A counter-vehicle unit. Can enter Deploy mode and become an artillery unit that is effective against buildings.

Wolverine

Cost: 300 - UNSC Vehicles - UNSC - Halo Wars - Game Guide and Walkthrough

Cost: 300.

Required Technological Level: 3.

Where to train/produce: Workshop.

Required Free Population Slots: 2

Starting Special Attack: volley.

A counter-air unit. This vehicle is fast, maneuverable, and covered with anti-air missile pods. Also effective against buildings.

Elephant (Cutter only)

Cost: 400 - UNSC Vehicles - UNSC - Halo Wars - Game Guide and Walkthrough

Cost: 400.

Required Technological Level: 0.

Where to train/produce: Fortress.

Required Free Population Slots: 2.

Starting Special Attack: base deployment.

A turreted, mobile infantry training center that can be sent to forward battle positions.

Gremlin (Anders only)

Cost: 200 - UNSC Vehicles - UNSC - Halo Wars - Game Guide and Walkthrough

Cost: 200.

Required Technological Level: 1

Where to train/produce: Fortress.

Required Free Population Slots: 1.

Starting Special Attack: electromagnetic pulse.

A combat support vehicle. Light armored and fires an EMP gun.

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