UNSC Infantry units | UNSC units
UNSC infantry units
Marine
Cost: 100.
Required Technological Level: 0.
Where to train/produce: Barracks.
Required Free Population Slots: 1.
Starting Special Attack: grenades (rockets later on).
The mainline infantry UNSC unit. It has the most diverse and arguably best upgrades of any UNSC units.
Flamethrower
Cost: 100.
Required Technological Level: 0
Where to train/produce: Barracks.
Required Free Population Slots: 1.
Starting Special Attack: flash grenade.
A counter-infantry unit. Specialized marine squads carrying napalm-spewing flamethrowers.
Spartan
Cost: 300.
Required Technological Level: 1.
Where to train/produce: Barracks.
Required Free Population Slots: you can only have 3.
Starting Special Attack: capturing enemy vehicle.
Genetically engineered superhuman infantry in powered MJOLNIR armor, equipped with energy shield. A walking legend.
Cyclops (Forge only)
Cost: 125.
Required Technological Level: 1.
Where to train/produce: Fortress.
Required Free Population Slots: 1.
Counter-building unit. Marine in a powered exoskeleton originally designed to aid colonial construction.
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