Gates of Kryta (Cooperative Mission) | Northern Kryta Guild Wars Guide
Last update: 11 May 2016
Gates of Kryta
Once embroiled in a devastating war with Orr and Ascalon, Kryta is now the only thriving human kingdom left on the continent of Tyria. Travelers venturing here from over the treacherous Shiverpeak Mountains will find themselves in the foothills outside the grand city of Lion's Arch.
Henchmen Level 10
Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).
Witness Casori
Chebar (Merchant)
Xunlai Agent (Storage)
Gates of Kryta (Cooperative Mission)
You can enter this map by selecting "Enter Mission" in Gates of Kryta location.
Mission: Secure a safe place for your people to settle. Make contact with the local authorities at Lion's Arch. Head south across the beach to find Justiciar Hablion. Help Justiciar Hablion clear the swamp of undead. Reward: 1000 xp, 1 Skill Point.
*BONUS* Retrieve the Orrian text and have it translated. Reward: 1000 xp.
After complete this Mission you gain access to Lion's Arch location.
01 Start
You start here
02 Abandonmed Farm
Oink (Boar). You can temporary charm this animal to follow you.
03 Gate
(Will opens when you kill all enemies)
04 Town
Justicar Toriimo (for primary objectives of the Mission)
Cheswick (Boy) Return boar Oink to him.
Orrian Historiam McClain (He takes Oink from you).
*BONUS* Retrieve the Orrian text and have it translated.
TIP: Go through the gates, follow down the beach along the hillside. A ways down is a small path that turns left, taking you to the river. Follow the riverbed all the way north. At the end, there is a wrecked boat and a chest nearby underwater. Open the chest by clicking on it and pick up the Tome that drops from it. Return the Tome to the Historian to complete the quest.
05 Ship Wreckage (Chest)
Orrian Text (Quest Item for Bonus Quest)
NOTE: When you pick it up Smoke Phantoms will be spawning all your way back.
06 Fisherman Village
Justiciar Hablion (for primary objectives of the Mission)
07 Swamp
Necrid Horseman (Final Monster to kill)
Once swamps are cleared Justicar Toriimo takes you to Lion's Arch - capital city of Kryta.