Cape Dun | Myrtana Gothic 3 Guide
Last update: 11 May 2016
Cyrus needs booze
Quest is given by Cyrus.
Cyrus is one of mercenaries working for Orcs in Cape Dun. You may find him near Buford and Urkrass storehouse. It's very easy task: you must have at least one bottle of booze in your inventory. If you don't just buy one and give it to Cyrus. Cyrus can give you a quest and company you during accomplishing it. |
Benefits:
- Experience points: 500
- Reputation: Cape Dun +10
Bring his goods back to Urkrass
This quest is given by an arrogant Orc Urkrass, a storekeeper in Cape Dun.
Your aim is to find three crates of goods belonging to Urkrass. You may find them in the cave occupied by Ortega's bandits. It's quite difficult fight because of the number of bandits. Fortunately you may use a terrain object to help in the clash. In one of caves (you can see it on the screen above) there is a wall, you can climb on. From this place you can observe thieves and shoot at them. When they approach to you just jump down. This way you can kill a lot of enemies before they think of surrounding you, using a corridor. After killing Ortega, you may loot the caves. Beside Urkrass goods you may find here a few crates of oil - needed for finishing another quest.
It may happen that you will not find goods in Ortega's caves. Then you have to look for them in the bandits' camp between Jens' hut and the seashore.
Benefits:
- Experience points: 1500
- Reputation: Cape Dun +15
The captured paladin's belongings
This quest appears during a conversation with Gamal - the slave hunter standing next to the gates to Cape Dun.
Ask Gamal about captured paladin. Gamal tells you that he sold paladin's equipment to Urkrass. Now you have to go to Urkrass and buy the equipment from Urkrass. |
Benefits:
- Experience points: 5000
- Reputation: Rebels +1
The alchemist's chest
This quest appears if you ask Marlo from Reddock about people trading goods in Myrtana. In Cape Dun there is a dubious alchemist and it's his chest you have to loot.
You can solve this quest in two ways. You may way until Fadi leaves his hut to prepare some potions in hi cauldron. Then loot his chest. Second option is to wait until liberation of the city from Orcs hands. Then you will have to kill all Orcs and their allies (including Fadi). Dead alchemist is not going to protest against opening his chest, any longer. |
Benefits:
- Experience points: 500
- Attributes: Thieving +1
The quartermaster in Cape Dun needs healing potions
Quartermaster Deckard gives this quest.
You can find Deckard near the Urkrass warehouse, next to the storehouse. Quartermaster needs three healing potions. You should have them in your inventory. If you don't just buy or prepare a few. After completing this quest you will be allowed to buy goods from Deckard. |
Benefits:
- Experience points: 500
- Reputation: Cape Dun +10
Harek wants meat
This quest is given by Harek, who can be found near the Cape Dun (next to the hills).
To get this quest you have to talk to Harek in a proper way (this means that Harek must admit he is a slave). You have only one chance to finish this quest because Harek asks you only once. It's not your last meeting with Harek. |
Benefits:
- Experience points: 500
Lamp oil for Ardea
This quest is given by a merchant Iomar. You may find him on the crossroad near Ortega's caves. Iomar had been robbed by Ortega's bandits, who stole five crates of oil. You can find these crates in Ortega's caves during solving another quests. After defeating enemies take all crates with you (you can find them on the floor in caves) and give them back to Iomar. |
Benefits:
- Experience points: 500
- Attributes: Thieving +1
Liberate Cape Dun
There are a few characters connected with this quest but the most important are Phil and paladin Wenzel. When you are ready (this means when you finish all your businesses with Phil) persuade paladin to attack Orcs.
It's going to be very tough fight because there are a lot of Orcs. Wenzel rushes to attack immediately and the best way is to let Orcs to concentrate on paladin. You may stay aside and attack at the back Orcs and mercenaries charging at Wenzel. You must still move not to let bowmen and crossbowmen to shoot at you. After defeating all rivals at the top of Cape Dun head down. You may use your bow here and shoot at Orcs attacking Wenzel. The clash may look different depending on Wenzel's behavior. Sometimes it's a good idea to let Orcs storm the building the paladin was imprisoned in -this way you are not being attacked by too many enemies at one time. But you may not hide for too long cause Wenzel is not immortal and you have to support him.
Benefits:
- Experience points: 5000
- Reputation: Rebels +10
Bundles of weapons for Phil
Quest is given by an underground agent Phil. You have to bring him three bundles o weapons. You may find it in the bandits' camp (I wrote about it describing Urkrass's case). A few bundles can be found in the caves under Cape Dun, but you must defeat very strong monsters to get it (these beats are rather too strong at this moment).
Benefits:
- Experience points: 500
- Reputation: Rebels +1
A plague of bandits in the coastal region
You may hear rumors about bandits from a few people but this quest is given by Cyrus (you gave him booze). Those famous bandits are Ortega's thieves. You can solve this quest during other quests (for Urkrass and Iomar). You may take Cyrus with you.
Benefits:
- Experience points: 1000
- Reputation: Orcs +1
- Reputation: Cape Dun +10
Defeat Fadi in the arena
It's Arokh who rules the arena in Cape Dun. You have to talk to him if you want to duel in the arena. Fadi is your first opponent. Rules are the same as ever.
Benefits:
- Experience points: 1250
- Reputation: Cape Dun +10
- Attributes: Strength +1
Defeat Darmok in the arena
Darmok is the second fighter you can duel in Cape Dun.
Fadi is a weak swordsman; Darmok is a little better, (he is quite strong). You shouldn't have any problems. Remember about the rules (do not leave the arena, do not kill opponents).
Benefits:
- Experience points: 2500
- Reputation: Cape Dun +10
- Attributes: Strength +1
Help Harek escape
Harek gives the quest, but only if you want to take him back to Gamal. You have to decide which side to support. If you want to help Harek, lead him to Jens' hut. Harek can teach you Acrobatic skill.
Benefits:
- Experience points: 1000
- Reputation: Rebels +1
Wenzel cleans up
Wenzel gives the quest, just after persuading him to liberate Cape Dun. To complete the mission you have to follow paladin, until you both kill all enemies.
Benefits:
- Experience points: 750
- Reputation: Rebels +1
Pelts for Jens the hunter
Jens, living in a hut between Cape Dun and seashore, gives this quest. You have to bring Jens ten wolf skins. Probably you can't skin animals at this moment but you may finish this task in another way. Go to Cape and look for skins. You can find there more than ten pieces of skin, on the ground and behind buildings. |
Benefits:
- Experience points: 500
- Reputation: Cape Dun +10
Steal 3 golden goblets from Urkrass's warehouse
It's Serduk who gives this quest. You can find him near Phil, Cyrus and the rest of mercenaries.
Stealing goblets is easier than it seems. Enter the storehouse by the door at the back. You can find goblets on the floor and shelves. If you are happy Urkrass will leave the storehouse. Even if he stays inside just check if he is looking at you: when he can't see you grab goblets. You may steal as long as Urkrass is looking outside. When you get all goblets leave the warehouse, and if anybody asks you about missing items, just say you don't know anything.
Benefits:
- Experience points: 2500
- Attributes: Thieving +1
Take Harek the slave back to Gamal
Quest is given by Gamal the slave hunter who told you about paladin's equipment. Harek is the slave you have to bring back to Gamal (you met Harek earlier). Go to Harek and bring him back. You have to choose between bringing Harek to Gamal and letting him go.
Benefits:
- Experience points: 2500
- Reputation: Hashishin +1
Kill all the hungry wolf packs around Cape Dun
Bufford, the leader of mercenaries in Cape Dun, gives this quest.
You have to kill all wolves terrorizing nearest area. There are three groups of wolves. Run around Cape Dun and do your job.
Benefits:
- Experience points: 500
- Reputation: Cape Dun +15
- Attributes: Hunting skills +1
Wenzel's lost sword
It's Wenzel who gives this quest just after liberating Cape Dun.
You can solve this quest when you reach Montera. There is a cave just next to the city, occupied by a group of hungry wolves. Kill all beasts and loot the cave. Wenzel's sword is next to the chest.
Benefits:
- Experience points: 500
- Reputation: Rebels: +1
Healing herbs for the alchemists
Quest is given by Esiel. Bring him twelve pieces of healing root and you get a teacher.
Benefits:
- Experience points: 250
- Reputation: Cape Dun +10
- Attributes: Alchemy +1
Destroy the rebels underground in Cape Dun
This quest is given by Uruk the Orc leader in Cape Dun. Talking to him ask for current problems and you get this quest. Your job is to kill Phil.
You don't have to talk to Phil - just approach him and attack. Don't be afraid of Orcs reaction - they are not going to attack you.
Benefits:
- Experience points: 2500
- Reputation: Orcs +2