Halls of Judgment | The Courthouse GoW: Judgment Guide
Last update: 11 May 2016
You'll find the Lancer, Sawed-off shotgun and ammo crate inside the room. In the next room there is Markza lying on the desk - pick it up. As for the second weapon, I suggest choosing something good in the close range fights. When you get close to the passage to the next room, flying enemies will appear - they explode after being killed. Return to the room where you've found Markza and take cover. Eliminate waves of enemies from this place, avoiding possible damages caused by explosions. After killing the last enemy, continue to the next room.
There is a declassified mission symbol on the wall near the hole. When you activate it, the visibility will be reduced. After getting inside the room, a Mauler will get inside through the door. After killing him, go to the passage and hide on the left side. Kill all enemies visible in a distance using Markza and use the shotgun to eliminate close opponents. Pick up ammo when needed. After that a Grinder will appear and get closer to the passage. Wait until his gun gets overheated and use Markza to shoot his head several times.
When you kill most of enemies, get inside the room and move to its right side. Go to the fortification in more distance part of the room (save grenades from ammo crate for later) and prepare to fight enemies who come running through the balcony on the left. There will be enemies with flame throwers and a Grinder among others. Finally, fight the Boomer.
The last wave will appear in the passage on the right. This will be a huge group of Maulers and a Boomer. If you have any grenades left, this is a good moment to use them. You can also get to the body of the previously killed Boomer and check whether he didn't drop a Grenade launcher. Retreat to the previous defense point when needed and use Markza then. After killing enemies who will appear later, you'll be able to advance to the next section.
But before you do this, return to the passage which you used to enter this room. Get to the first passage on the left, leading to the balcony, There is a COG tag behind the bench on the left.