Beach | Onyx Point GoW: Judgment Guide
Last update: 11 May 2016
Go to the room and turn left. There is a COG tag in the corner. On the wall on the other side of the room you'll see a declassified mission symbol. When you accept it, enemy forces defending the beach will be supported by enemies with One-shot. Move further and jump outside through the hole in the wall.
There is a Grenade launcher and ammo crate on the ground. On the left you'll see also two sentinels. Place them in front of the stairs on the left and on the right. You can find there also a Tripwire Crossbow, but you should save it for next waves of enemies. After placing sentinels, use one of turrets.
When the first ship arrives, try to kill as many enemies as you can before you see a One-shot laser beam. At this point quickly withdraw and wait for enemies. First, Tickers will appear. If you think you're able to do it, eliminate the opponent with a One-shot and after that deal with rest of enemy soldiers with turret to save ammo for Boomers. Otherwise finish them with a Grenade launcher. When the time counter for the next wave appears, quickly run to the beach and collect ammo.
Use the turret to kill enemies from the second ship. When you see the One-shot laser beam or you can't stand the enemy fire, retreat. Watch out for enemies with flame throwers and Maulers. If the latter ones hide behind their shields, try to position yourself in such places that your sentinels can shoot their backs. Also monitor the passage to the bunker on the left - it might happen that the opponent hides there.
Collect ammo from killed enemies before next wave starts and quickly return to the turret. This is the last attack, started by Tickers and enemies with flame throwers. After a moment mortars will start shooting, so you have to take any cover. There is a bunker with turret on the left or small shelter at the top of the stairs to the right. In both cases carefully monitor the entrance to your hideout.
Later on new Tickers and Kantuses will appear. When it gets safer, locate the enemy operating the mortar and try to kill him, thus having more freedom of movement. Most probably he is hidden behind rocks, on the left side of the beach. After killing the last enemy, enter the ship to end the mission.