Smite 2
Release Date: August 27, 2024 Early Access
Action, TPP, fantasy, MOBA, free-to-play, mythology, online, co-op, games as a service, multiplayer, internet
Steam
The free-to-play sequel to a popular action MOBA by Hi-Rez Studios. The game is mostly a visually enhanced version of Smite, ported over to the Unreal Engine 5.
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Videos and Screens
[1:32] Smite 2 - Free-To-Play Launch Trailer
[1:13] Smite 2 - Aladdin Gameplay Trailer
Smite 2 Description
Smite 2 is the sequel to an extremely popular third-person action MOBA (Multiplayer Online Battle Arena). Like the first game, it was developed and published by the American Hi-Rez Studios (specifically Titan Forge Games, their subsidiary, who'd been developing Smite for over a decade. Like its predecessor, it's free-to-play.
Despite the title, Smite 2 isn't really a sequel. It's more of an improved version of Smite, like Overwatch 2 is to Overwatch. The developers aimed to improve all parts of the game, like graphics, interface and audio. Unreal Engine 3, on which the first game runs, isn't however directly compatible with Unreal Engine 5, Epic Games' newest engine. Wanting to utilize the latest technology, the developers have decided to create a sequel to Smite to reach its full potential.
Mechanics
Consequently, Smite 2 plays very similar to the first game. We'll spend most of our time battling - battles usually take about thirty minutes between two teams of five (with more rulesets in extra modes). There are many different maps, though all of them task us with killing the minotaur in the enemy base.
The playable roster consists of deities of various mythologies - Greek, Norse, Chinese, Egyptian, etc. As mentioned above, unlike most other MOBAs, Smite 2 makes use of the third-person perspective rather than isometric camera. This means the controls and gameplay are more reminiscent of action games than strategy games, like in League of Legends, requiring good reflexes and a good aim.
Unlocking characters and microtransactions
During battles players are supported by AI-controlled minions, in Smite and Smite 2 also known as "creeps". IThey also acquire gold and experience to buy new gear and special abilities, all of which differ depending on the playable character.
Completing battles earns players EXP used to level up and favor, used as currency to buy characters and some cosmetics (such as skins). Most skins cost gems, a premium currency purchased with real money, though small amounts can be earned by logging in frequently and during events. Playable deities can also be purchased with gems.
The game features a weekly character rotation, during which players can try out some deities for free. Optionally, players can also purchase the "Smite 2 Founders Pack" to permanently unlock all deities, both those currently available and available in the future. Unfortunately, progress can't be carried over between both games. According to the developer, implementing all skins, of which there are over 1,600, would take about two months.
Technical aspects
This is one of the reasons Smite's servers have remained online after the release of Smite 2. The sequel supports cross-play between PC, PlayStation 5, Xbox Series X and S, and is compatible with the Steam Deck.
5
GAMES
in Smite Game Series
Game Series
Smite Series
MOBA type production series, launched in 2014. Over the development of the series Smite is overseen by Hi-Rez Studios, a development team founded in 2005, whose portfolio also includes such projects as. Global Agenda, Tribes: Ascend and Paladins.
5 video games
Smite 2 Summary
Platforms:
PC / Windows
PlayStation 5
Xbox Series X/S
Developer: Hi-Rez Studios
Publisher: Hi-Rez Studios
Age restrictions: 12+
Smite 2 System Requirements
PC / Windows
Minimum: Intel Core i5-9400F / AMD Ryzen 7 3750H, 8 GB RAM, graphic card 2 GB GeForce GTX 1050 / Radeon RX 560 or better, 30 GB HDD, Windows 10 64-bit
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