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Sherlock Holmes: Crimes and Punishments
Adventure
September 30, 2014
Another installment in the popular series of adventure games developed by Frogwares. A few years age the series became available for console players as well. Once again, the player takes on the role of the most famous detective of all times, Sherlock Holmes, and together they will solve various criminal riddles. The story takes place in the Victorian London well known from previous installments of the series. The protagonist will have six different cases to solve, including murders, kidnappings, and robberies. The gameplay mechanics were slightly changed in comparison to previous installments. Now, the player is frequently required to make tough moral choices that impact both the gameplay and the endings of the game. For the first time in the series, the game uses the advanced Unreal Engine 3 thanks to which it looks much better.

Call of Cthulhu
Adventure
October 30, 2018
Call of Cthulhu is a dark adventure game in a horror setting, based on the works of an American writer, H.P. Lovecraft. The game’s story is based on Lovecraft's fictional universe, first popularized by the, written in 1926 and published 2 years later, short story “Call of Cthulhu”. According to it, aside from well-known and common creatures, the Earth is home to an unimaginably powerful cosmic entity that remains in hibernation but will be eventually revived when the stars align in a certain position.

Beyond: Two Souls
Adventure
November 24, 2015
A thriller movie-inspired action adventure game. The game was developed by French studio Quantic Dream, creators of such hits as Heavy Rain and Fahrenheit. The plot of Beyond: Two Souls shows fifteen years of life of Jodie Holmes (who is modeled after and voice acted by Ellen Page, Oscar nominee). Since birth, the woman was connected to Aiden, an incorporeal creature that ventured into our world. The game is considered an “interactive drama” as it focuses mostly on storytelling, moral choices, and the cinematic experience. The developers from Quantic Dream took care to deliver high-quality, photorealistic graphics, sound effects, and animations created using the motion capture technology.

Detroit: Become Human
Adventure
May 25, 2018
An action-adventure game set in a science-fiction world, created by developers from the French studio Quantic Dreams – creators of such games as Fahrenheit, Beyond: Two Souls and the bestselling Heavy Rain. Detroit: Become Human expands on ideas present in the 2012 year’s demo Kara, which depicted a female android developing human emotions. The game takes place in the futuristic version of Detroit, where humanoid robots are a common sight. But the main protagonist – the android Kara – is special, as she is the only one possessing real human feelings. Those emotions are what drives her to learn more about herself and other robots, and if it’s possible – to shape her own future. With the help of players, of course.

Heavy Rain
Adventure
March 1, 2016
An interactive thriller adventure game developed by studio Quantic Dream (Fahrenheit, Omikron: The Nomad Soul). The player controls several seemingly unrelated characters, each with their own storylines and motivations. How the story develops depends greatly on the decisions made by the player as all plots intertwine until they meet at the game's finale. What’s characteristic for the game is its focus on matters of morality and ethics. The developers took extra care to reflect the various types of human behavior and feelings of the characters in as realistic a way as possible. It can be noticed for example in great facial expressions. The game features high quality graphics with spectacular explosions and realistic weather conditions. It also features a pretty grim vibe that successfully builds an atmosphere of sadness and hopelessness.

The Council
Adventure
March 13, 2018
The Council is an adventure game comprising of five separate episodes. The action of the game is set on an island, on which members of a secret society of influential people from the second half of 18th century arrive to hold their meetings. During their adventure, the players have to explore various locations, talk to NPCs, make difficult decisions, and solve puzzles using the system of fifteen skills that can be developed throughout the game.

Full Throttle Remastered
Adventure
April 18, 2017
Full Throttle Remastered is a remastered edition of the classic 1995 point-and-click adventure game that was developed by LucasArts. Just like the remaster of the Day of the Tentacle, the refreshed version of Full Throttle was created by Double Fine Productions, a studio made of developers of the original game. The game takes place in a grim future where classic vehicles were replaced with the machines powered by antigravity-based engines. We play as the leader of a motorcycle gang, who, along with his companions, is being accused of killing the owner of the last remaining company that produces classic motorbikes. Our job is to clear our name and find the actual person responsible for that murder. Audiovisuals of the original game were visibly refreshed and improved. New high-resolution backgrounds were created for the remastered version, and every animation frame was re-drawn by hand from scratch.

The Forgotten City
Adventure
July 28, 2021
Forgotten City is a FPP adventure game developed for PCs. The action takes place in a lost Roman city, where one of the contemporary researchers committed a serious sin, for which supernatural powers punished the whole group with death. The player must go back in time and change the course of events to discover a sequence that will save all victims.

Night in the Woods
Adventure
February 21, 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.

Ultimate Custom Night
Adventure
April 30, 2021
A survival horror created by Scott Cawthon. The game is part of the very popular series Five Nights at Freddy’s. The players assume the role of a guard who uses cameras, automatic doors and various gadgets to survive in a building filled with evil animatronics. The game is exceptional because it combines the features of all the previous entries in the series. This means that, during the game, the players can face 50 iconic opponents.

My Memory of Us
Adventure
October 9, 2018
A two-dimensional adventure game with platformer features from the independent Polish team at Juggler Games. It takes players to a fictional city ruled by the Evil King and his army of robots. Certain districts have been separated from others by a high wall, and this ghetto is used to contain the so called “worse part of society”. The players take control of two kids trying to survive in the cruel new reality. My Memory Of Us uses side-view camera angle to present the world, and the controlled duo must support each other to overcome all obstacles and solve all puzzles. One of the game’s selling points is a simplified dialogue system based on symbols, as well as its setting being inspired by actual life in Poland under German occupation during World War II, especially inside Jewish ghettos. It also stands out with the monochromatic colors of its visuals.

The Escapists 2
Simulation
August 22, 2017
A sequel to the 2015 game by Mouldy Toof which was a unique arcade 2D platformer with elements of logic and RPG productions. In The Escapist 2, the players assume the role of inmates locked up in heavily-guarded prisons, and their task is to work out the security system and to escape. To do so, we have to look for allies and items that can be crafted into useful tools while pretending that we tend to our usual prison routines. Compared to the original, the game features a myriad of enhancements such as new ways of spending spare time, a modified combat system, a possibility of creating previously unavailable items, and new ways of escaping. One of the biggest novelties is the introduction of a drop in/drop out multiplayer mode in which up to four players can play on a split screen or over the Internet.

Five Nights at Freddy's
Adventure
February 4, 2020
An original horror game created by Scott Cawthon, an independent gamemaker. The player assumes the role of a watchman who takes up a seasonal job at Freddy Fazbear's Pizza. What is important about the restaurant, is that mechanical mascots are its main attraction. A seemingly easy job turns into a true nightmare during the very first night, when the protagonist discovers that the sympathetic animatronics come to life after dark and display a hostile attitude towards humans. Trapped in a cramped watch room, the protagonist has to avoid contact with murderous robots during five subsequent nights. The task is not easy, because using various devices, such as lighting and monitoring systems, as well as locking the door drains the power supply, which has to be appropriately managed throughout the entire night. Despite its simplistic mechanics, Five Nights at Freddy's provides a good dose of anxiety and is capable of frightening the player with ease.

Journey
Adventure
July 21, 2015
Developed by the thatgamecompany studio, Journey is a remarkably unique exploration game, in which we embark on a journey through the desert sands. Our goal is to reach the summit of a great mountain, constantly visible on the horizon. A distinctive feature of Journey is the fact that we do not get a lot of exposure - the production lacks a classic narrative and does not have any dialogues; the nature of our protagonist and of the world we are in, which once harbored a mighty civilization, is all but unknown to us, a mystery, the true nature of which we can only speculate. The game consists of semi-open levels, which contain various puzzles and hidden locations. After passing through each of them we arrive at the next stage and the accompanying cut-scenes allow us to gradually discover and interpret the subsequent fragments of the plot. Journey also has one very intriguing curio - while playing the online mode we can encounter other players and at any time start playing in the co-op mode - but we still have to make do without verbal communication. All of the above is distinguished by an unusual, melancholic atmosphere and very artistic visuals, with focus on a minimalistic but incisive graphic style.

Undertale
RPG
August 15, 2017
An old-school RPG from the independent developer Toby Fox, referencing the Earthbound series. Undertale's story takes place in a world that was witness to a lengthy, cruel war between humans and monsters after a long period of coexistence between both races. It ended with humans driving the monsters underground. Many years later, somewhere in the vicinity of the now-legendary mount Ebott, a little girl looking for shelter from the rain finds a cave and in it a mysterious hole, through which she falls. We play as this girl and explore the underground world, facing various monsters and interacting with various characters. The game’s most characteristic feature is the innovative battle system – we can engage in direct combat in the form of arcade minigames or avoid more difficult fights through talking and complimenting.

63 Days
Strategy
September 26, 2024
A tactical real-time strategy, based on the Commandos series and similar to War Mongrels from the same studio. The action of 63 Days is set during World War 2 and focused on the Warsaw Uprising. We control a group of insurgents trying to outsmart German oppressors.

Five Nights at Freddy's 2
Adventure
February 4, 2020
Five Nights at Freddy's 2 provides a continuation to an unusual game created by Scott Cawthon and awarded a series of prizes - it was considered the most original horror title of 2014. In this second installment, the player takes on the role of a new watchman working at Freddy Fazbear's Pizza. Despite the warnings received from his predecessor, he decided to give it a try and stay at the restaurant overnight. Although the entire building was rebuilt and the famous animatronics were gifted with completely new software along with a face recognition system, the robots are still hungry for human lives after dark. Surviving five subsequent nights at the restaurant turns out to be quite a challenge. In terms of the mechanics, the second installment is based on a slightly modified gameplay formula of the original game. Instead of being in charge of a lighting system, the protagonist is equipped with only a flashlight. The watch room has one entrance only now, but without a door. Thus the only way to avoid getting killed by the animatronics here is to put on a special mask which fools the face recognition systems of the robots.

Five Nights at Freddy's 4
Adventure
February 4, 2020
The fourth and final installment of the independent horror game series by Scott Cawthon. In Five Nights at Freddy’s 4, we have to face the murderous animatronic toys yet again. Compared to its predecessors, the title's gameplay formula has been changed. While plying, we do not assume the role of a security guard anymore, but a small child that has to survive the five eponymous nights in his own home which is overrun by bloodthirsty toys. We cannot track their movements by a monitoring system and have to check out each of the five available locations (two parts of a kid's bedroom, cabinet, and left and right hall) on our own. For the first time in history of the series, we can run, peek through the door, look into the cabinet, and turn around. Our only weapon is the flashlight that lets us scare the animatronics away.