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Need for Speed II
Racing
March 31, 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world. In comparison to the original game, which was released two years earlier, there are many new features and improvements in Need for Speed II. Among them there is the possibility to change such parameters of the cars like gearbox position, brakes sensitivity etc. The game features improved, fully three-dimensional graphics engine that has better physics and is able to generate more details. The game also allows us to play with other people through the network.
Need for Speed: Porsche Unleashed
Racing
February 29, 2000
Another installment in the Need for Speed franchise. As the title suggests, the game focuses around Porsche, offering eighty licensed car models belonging to the German brand. The game includes such classics as the first 356 from 1950 or 911 Turbo from 2000. The player races in locations such as crowded urban areas, winding mountain roads, or never-ending highways. When playing the Evolution Mode, the player will observe the evolution of the famous car brand over nearly half a century. Cinematics, slides shows, and statistics prepared by the creators contribute to the experience. In the Factory Driver Mode, the player becomes a member of a group of drivers in order to learn about this profession. Additionally, the game offers Quick Race and Multiplayer Mode. When driving on European roads, the player has to avoid different dangers, such as collisions, traffic, or the police. Thanks to the new engine utilized by the game, Need for Speed: Porsche Unleashed offers better physics and more accurately designed car models.
Need for Speed 4: High Stakes
Racing
March 1, 1999
The fourth installment in the famous series of racing games started in 1995 by Electronic Arts. Need for Speed: Road Challenge (also known as Need for Speed: High Stakes) expands the best ideas of its predecessors. It offers 18 licensed vehicles from the world's most famous brands and 20 varied tracks that contain traffic, jams and police patrols. The game features several different race modes, including the Hot Pursuit Mode introduced in the third game, in which the player can act as a cop and drive a police car. In comparison to the previous installments in the series, the game features improved visuals and AI of the drivers. Changing weather conditions and realistic destruction model were added. The latter is reflected both in visual damage of cars and in reduced performance of vehicles. For the first time in the series a simple economy was added that allows the player to repair and upgrade the vehicles.
Grand Theft Auto 2
Action
October 22, 1999
A sequel to the very popular, and rather controversial, game from DMA Design (currently Rockstar North), which offered a taste of criminal lifestyle, letting you commit progressively more brazen and bloody acts of violence. The second part once again takes you to the streets of a virtual metropolis, and although it features only one city, it is much bigger than those in the first game. It is divided into three districts controlled by three local gangs. Players do various jobs for the gangs. With each successful mission their reputation in the group's ranks increases. As it was in the first game, while on a mission, the player can make use of a wide arsenal of weapons as well as more than 120 distinctive vehicles. This time, however, it's not just the police that are trying to get in your way; you will be facing SWAT, FBI, and even the army. Gameplay is presented in top-down perspective, although the graphics are more colorful than before, and accompanied by radio music playing each time you are driving a car.
Colin McRae Rally 2.0
Racing
July 7, 2000
The second entry in the legendary racing game series that focuses on car rallies. Colin McRae Rally 2.0 was developed by Codemasters Software. The game takes the player to over ninety rally Special Stages in eight world cup qualifiers. CMR 2.0 offers thirteen cars, among them Ford Focus 2000, Mitsubishi Lancer Evolution VI, Subaru Impreza WRC and Peugeot 206 WRC. The Special Stages are located in such locations as Finland, Italy or Kenya. An interesting feature of this title is that it offers two game modes: simulation and arcade – choosing the latter will mean a simplified driving model. Apart from single player modes, Colin McRae Rally 2.0 also includes an expansive multiplayer segment, where up to eight players can compete in a game. The game also features a split-screen mode for two players. High-quality visuals complete the game, along with an advanced damage model.
Need for Speed III: Hot Pursuit
Racing
March 25, 1998
The third installment in the bestselling racing game series created by EA. The game allows us to drive the fastest cars in the world. This time it contains eight brand new racing tracks and eleven licensed vehicles among which one can find cars such as Aston Martin DB7, Ferrari 550 Maranello, and Lamborghini Diablo SV. The included editor lets us create hundreds of individual vehicles as well. The biggest novelty in Need for Speed III: Hot Pursuit is the option to play on both sides of the law. During the game one can be either a classic roadhog, that breaks all possible rules and escapes the cops while listening to loud music, or a policeman who uses radars, road blocks, and caltrops in order to stop the fugitive. The game features improved graphics with realistic visual and weather effects, and even such details as falling leaves and the smoke coming from under the wheels.
The Need for Speed
Racing
March 20, 1996
A racing game developed by the Pioneer Productions studio in cooperation with Electronic Arts. The game offers eight licensed racing cars, including Dodge Viper, Porsche 911, Chevrolet Corvette, Mazda RX-7, Toyota Supra, Honda NSX, Lamborghini Diablo, and Ferrari Testarossa. The game features seven racing tracks - both traffic and police can be encountered when racing. Once the police spots the player breaking the law, they begin a pursuit. Although the driving physics are realistic (the differences between front and rear wheel drive were implemented for example), the cars the player drives cannot be damaged. The game offers several different camera perspectives, including interior view, with faithfully represented car dashboards. One of the game's strong points is the multiplicity of photos and videos depicting the cars' real life counterparts in action.
Test Drive 4
Racing
November 3, 1997
The fourth installment of the popular series of racing games aimed at realism enthusiasts. We try to control the vehicle and beat our rivals on one of the six tracks available in the game, avoiding contact with police patrols and collisions with other traffic participants.
Re-Volt
Racing
July 31, 1999
Re-Volt is one of Acclaim's most crazy racing games. Players take control of remote-controlled cars and start exciting races on bizarre tracks, such as a toy shop, botanical garden and museum. As the game progresses, new models of cars with different technical parameters are unlocked.
Die Hard Trilogy
Action
August 31, 1996
A dynamic action game based on the famous Bruce Willis film series. The production is divided into three parts, referring to the individual films and which are basically three independent games. In Die Hard Trilogy you will find both a third-person action game, rail-shooter shooting, as well as an arcade car game.
Ridge Racer (1994)
Racing
December 3, 1994
Ridge Racer is a racing game that is the starting title for PlayStation 1. The player sits behind the wheel of one of nine different cars and participates in exciting time limited races. He has at his disposal several difficulty levels, a few challenges and a mode of racing against time. It's up to him to beat the devilishly fast car "the 13th Racing". The production started a long cycle under the same name.
Gran Turismo
Racing
May 8, 1998
A racing game that puts a lot of emphasis on realistic recreation of the behavior of cars while driving. The production offers almost 150 cars of such brands as Honda, Mazda, Subaru or Mitsubishi. The main mode of play is Gran Turismo Mode, in which subsequent wins are rewarded with credits for which the player can buy new cars and tuning parts. In order to gain access to the next eleven track competition, you first need to obtain specific licenses by performing a number of challenges.
Grand Theft Auto
Action
December 12, 1997
A controversial action game developed by the Scotch studio DMA Design. The game takes place in three American cities, based on Miami, New York and San Francisco. The objective of the game is to complete various missions received from mafia bosses. At first the missions are simple (for example, stealing cars), but as player’s reputation increases, the objectives become more complicated and player starts participating in bank robberies, murders and other insolent crimes. The action is shown from a top-down perspective and the game gives complete freedom to the player in terms of exploring the city and preferred means of travel – both in order to complete the mission and to escape from the police. The protagonist gradually becomes more drastic, and the game very brutal. For this reason the game was banned in some countries.
Die Hard Trilogy 2: Viva Las Vegas
Action
February 29, 2000
The second part of a dynamic game exploding with action, based on the cult film trilogy of the Glass Trap. Like the original, the production combines three popular genres: a third-person action game, a rail-shooter and car racing. In this episode we get to know a completely new story, not connected with film scripts.